#CreativeFriday – Lightroom 5.2 – Clone/Heal tool feathering

Lightroom 5.2 has now been released and now includes a great enhancement to the Clone/Heal tool. The tool now has received a feather capability which allows it to blend much nicer into the scene and allow you to remove more complicated parts of the image.

You can see in the image below, there is a bag on the trees roots and i’d like to remove it and replace it with natural parts of the tree roots.

Screen Shot 2013-10-04 at 21.07.51

We are going to use the Clone\Heal tool (Red) and the new control is the feather (Yellow). You can also see that the Clone/Heal tool has been placed on the image and using the advanced tool (since Lightroom 5.0), we have made a custom shape. This shape just covers the bag, with a little extra around the edges to take in to consideration the blend/feather that will be created.  You can see in the image there is the destination (over the bag marked in Brown), there is a source (Purple) and you can clearly see the hard blend (brown). This is partly because there is no feather applied (default) as that the source of the patch is not a good one. You can press the ‘/’ key and allow Lightroom to select a better areas for you, or can move it manually by dragging the pin.

Screen-Shot-2013-10-04-at-21.08.12

We can move the source around to get a better fit, but it’s still obvious that the patch has been created. Notice that the tool has disappeared and only the pins exist. This is a result of the “Tool Overlay” being set to “Auto”.

Screen-Shot-2013-10-04-at-21.08.12

You can see that if we move the source for a better fit and zoom into the image we can see the hard edge blend, this is the default behaviour up to Lightroom 5.2), and you can still see the hard edge of the patch.

Screen Shot 2013-10-04 at 21.08.26

If we use the feather option on the Clone\Heal tool and increase the feather  slider value (notice the actual feather does not increase, but the actual brush (centre circle) reduces in size. This will create the feather, hence why the actual painting of the mask in the first place was a little larger than required.

You can increase the size of the Clone\Heal brush using the the {(decrease) and }(increase) keys. You can also modify the size of the feather by pressing SHIFT and {(decrease) and }(increase) keys. This (as you can see) has enabled the patch to blend into the scene (you may need to move the source around and match up the patch by eye to achieve the best results)

Screen Shot 2013-10-04 at 21.10.16

You can see if we zoom out and fit the picture to the interface the blend is not noticeable and removes the bag extremely without a trace.

Screen Shot 2013-10-04 at 21.10.26

 

 

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