Archive for December, 2008

Merry Christmas and Happy New Year 2009

On the eve of Christmas, on behalf of the entire engineering team of Fireworks I wish all of you a merry Christmas. Have a very happy and joyous upcoming New Year 2009. When we come back in the new year we will discuss more ways of digging deeper into Fireworks and its capacities. Till then have a great time relaxing.

Below I have posted some of the designs created by one of the users of Fireworks CS4. Hope you enjoy them.


Christmas Time


Visit for more information about the designer

With your Fireworks engineer signing off this year, we will meet again in the new year 2009.

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CS4 Text woes workaround

Users facing the text bounding box issue can breathe a sign of relief as there is a workaround for that problem. As a temporary solution is through an extension which will correct all text objects whose blue colored bounding box has been shifted in the document.

Important Note:

  1. Running this script will correct the bounding boxes for all text objects in the document affected by this bug. This correction is limited for that png file edit session only. The bug may be encountered again during future file edits where the extension script will need to be executed again.

  2. Any CS3 text element if present inside a Group ONLY will get re-rendered on running this script. After installing this extension, you can access this script from Commands menu–>Re-sync Text

  3. This extension will not touch any text elements containing missing fonts. The missing fonts dialog pops up when opening a png file which contains fonts not found on the system.

Thus there is no need to worry about CS3 text and missing text getting re-rendered unnecessarily on using this Extension.

Re-sync Text Bounding Box is a simple Extension which will go through each and every text element present in a png document (be it inside a page or a layer or a state) and re-align its bounding box.


The following is the screen shot of a file which got affected by this problem.

Text bounding box issue

After running the extension script mentioned in the above link, the following is the state of text objects.

Text issue resolved

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Extending Fireworks CS4 document live

Adobe Fireworks CS4 extending document is live with the new document containing all the changes in the API for the product. The same document is also available as a pdf file which can be saved on you local disk for referring to it while you are disconnected.

Extending Fireworks CS4 web page

Web Help Link

Downloading PDF Link

Utilize the power of JavaScript interpreter built into Fireworks to enhance your productivity. To give you some examples, many panels have been built entirely using this technique. Some of them are Path, Align, Export to AIR panels.

Explore the power within the application.

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Auto Save in Fireworks CS3, CS4

I have seen that users of Fireworks are running into issues where the design job is lost while saving the file. I admit to this begin a huge frustration for the users and we will work on to better it. Till that time a useful utility is present at the following web address which can save the png file automatically for you.

Download Link 

This is an AIR application which will save your work automatically. It will not update the original png file but will create a folder FWAIRBackup where the auto saved png file will be placed. The extension will successfully work in versions CS3 and CS4 of Fireworks. The only requirement is that AIR run time needs to be installed which can be downloaded from

Further details of the extension can be obtained from the first link. Any other doubts or queries post them right away.

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Get to know the all new Adobe CS4 Help

You might have noticed it already—when you launch Help from any of your CS4 products, you now have a much wider pool of knowledge to get information from. Earlier, all the information that you could get when you launched Help was from the content created by Adobe. Now, we know it is impossible to have all features, all scenarios, and all conditions documented at the time of release.

Welcome to Community Help.

Starting with CS4, Help launches the Community Help landing page—where you get a one-page view of what’s new, what’s hot, and some selected pickings from the wide variety of content sourced from the user community—that includes you. Take a look at the select video tutorials, blog entries, or see if any of the issues that you faced have a technical resolution posted on Adobe Support site. Needless to say, you can search for any of the content too.

One of the best features that I liked about is that you can effectively enhance the existing Help content on the web page with the commenting feature. You might have noticed that I added a few links to some very useful extensions on Adobe Exchange. So, I added a link to the Fireworks Exchange page for the  Inherit Guides extension ( on the Help page for adding, editing, and deleting pages:

Now, everyone is a Help author!

So, if you have a great web site that contains some valuable tips for Fireworks users, go ahead, and post them as comments at the relevant Help pages. Or, if you have a tip to share, add them as comments. You even get some community points for suggestions and inputs that benefit the community.

And now, there is a cool short web page that lists all the options of Community Help:

And don’t forget that Fireworks Community Help home page is here:

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2 new Fireworks articles at Adobe Dev Center

Two new articles have been posted at Fireworks Developer Center on The actual links for the articles are mentioned below. For people new to this location, it houses articles, extensions which range from traditional usage of Fireworks to extending the functionality to its limits. Explore the following new articles apart from the old ones which are a good read.

Lorem Ipsum placeholder text generator for Fireworks

Workspace Manager panel in Fireworks CS4

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Easter Egg? Other Fireworks engineers!

Easter egg is a hidden feature of Fireworks which is no way related to the functionality of the product. It is a flash demo which contains photos of a lot of people who are involved with the building on Fireworks over different versions. To access the feature go to menu item

  • MAC: Fireworks -> About Fireworks CS4…
  • WIN: Help -> About Fireworks…
About Us dialog

The about dialog will pop up. Now press Control on Mac or Win and a single mouse click on the FW icon. Be patient! This will pop up the faces of people who work quite hard to bring the various versions of Firework to you. I am also in one of the images. You just need to hunt me down!. This trick can be found in earlier versions of Fireworks also.

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Keyboard Shortcut Tips

Keyboard shortcuts are an important ingredient for an efficient user of an application. But different applications have their own custom set of shortcuts even if they have the similar kind of functionality.

Graphic applications like Fireworks, Photoshop, Illustrator and Freehand have a degree of overlap in their basic functionality. It is only in their advanced features that the applications start to differ. With the overlapping functionality amongst the applications it would be really beneficial if

  1. People working in some other application might like to use the same keyboard shortcuts in Fireworks.
  2. Migrating from other graphical applications to Fireworks for its specialized features but using the other applications keyboard shortcuts for some of the same task.
  3. A user has customized the keyboard shortcuts for an old version of Fireworks and would like to migrate the those shortcuts in the newly released version of Fireworks.

All the above problems can be solved as:

  1. See the below image where you can switch between the keyboard shortcut of other applications. The keyboard shortcut dialog can be accessed from the following menu items. This will load the keyboard shortcuts of the selected application.
    • WIN: Edit-> Keyboard Shortcuts
    • MAC: Fireworks->Keyboard Shortcuts


    Keyboard Shortcut dialog
  2. The keyboard shortcut file is an xml file which is placed at the locations
    • WIN: <OS Drive>:\Program Files\Adobe\Adobe Fireworks CS4\English\Keyboard Shortcuts\
    • MAC: /Applications/Adobe Fireworks CS4/Adobe Fireworks CS4/Contents/Resources/<language project file e.g en.lproj>/Keyboard Shortcuts/

    The path to "Contents" can be reached by Right click on "Adobe Fireworks CS4" app and click on "Show Package Contents". Just add the xml file from some other version of Fireworks and place it at the above location and restart the application. This will add the newly dropped xml file in the menu item. Select that xml file for shortcuts to work in the new version of Fireworks. Just remember to account for the Fireworks version when looking up the file path.

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Fireworks CS4 workflow changes – Part 4 (Last)

Continuing with the workflow changes that have been done in CS4 release version, below you can find 6 more. I will keep posting more workflow changes in this release over the next few weeks.

  1. All the color spaces of .psd and .ai are now supported. Once the import/open of the files happen, they get converted to RGB 8 bit.This might result in color variations on certain occasions. Prior to CS4 some of the files refused to open.
  2. Another hidden functionality added in CS4 is the history of object selections. Consider a case when you select objects at multiple places on the canvas and have to revert back to the last selected object. Fireworks CS4 allows a history for the selection of objects also. The user can run back or forward in the selection history using Cmd+Shift+Left Arrow/Right Arrow on Mac and Ctrl+Shift+Left Arrow/Right Arrow on Win.
  3. Whenever a custom asset is created by the user, the path location is remembered unlike CS3 where the user had to navigate to Fireworks preferences location in users folder.
  4. The usage of special characters in File, Page, State name has been restricted. Ex ‘/’, ‘\’
  5. Error message
  6. Not really a workflow change but all the flash panels are not loaded at the launch of application. They are initialized and respond only when they are in focus. This improves memory footprint of the application and performance. If all the flash panels are in focus then the user will not see any change. Also when the flash panel has been switched off, it does not unload and consumes memory.
  7. A much needed and special feature to have images inset the text, Text In Path has been added which will create something like as below. It can be accessed from Text->Text in Path.
  8. Text In Path functionality

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Fireworks Users and Engineers handshake

Lately I have seen a lot of comments getting posted at my blog and I am quite happy with it. My goal is to narrow the barrier an Engineer or a Designer faces while communicating with each other. A developer writes code without sometimes getting to know how that code is being used in real life designing. A designer on the other hand would like to applaud the engineers or criticize them for the work that has been done. These two personalities do not know the right people or the medium to convey this message.

My perception of Fireworks engineer and users

Trust me there is no other satisfying feeling for a developer when a customer tells them directly what a beautiful job they has accomplished. And if there are bugs, issues, enhancements to be done and they come directly from people like you, it keeps the blood pumping in their veins of engineers. This is just what I am trying to achieve through this forum.

We keep hearing internally about how Fireworks is getting used by designers outside. I would like to hear directly from the customers how they actually use Fireworks. Please do not restrict about writing using the CS4 version only. The work flows involved around Fireworks could span across multiple versions. The integration amongst different CS4 applications where Fireworks play a role. What is the end result from the work flow? Is it a prototype generated, wire frame, mobile application mock up, interaction design. These topics we have heard but would like to know a little more in depth of how these are achieved using Fireworks.

Be assured that I will have the feedback circulated around so that the engineering team can have a direct look at how their features and functionality are being used in real world. It will drive them crazily happy when they read the feedback from all of you Fireworks users.

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