Posts in Category "Usage and Workflow"

CS3 and CS4 rendering engine differences

Fireworks CS4 now utilizes a new rendering engine. Users have the option of toggling between the CS3 and CS4 vector rendering engines using the following scripts: Any object created afresh in CS4 version will utilize the new rendering engine.

A legacy file created in version prior to CS4 even when edited in CS4 version will not use the newer engine until the object is selected and the script is run on it.

  1. Download link for script to enable Fireworks CS3 vector rendering on selected objects
  2. Download link for script to enable Fireworks CS4 vector rendering on selected objects

Users can toggle as many times between the 2 options to verify the graphic appearance.

Visual Illustration: See the 1 pixel anti-aliasing added to red rectangle on right which uses CS4 rendering.

Rendering difference between CS3 and CS4
The above editable fireworks png file can be downloaded from here.

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Fireworks CS4 Bug fixes – Part 2

Bug fixes part 2 lists some more issues which have been ironed out in Fireworks CS4 release.

  1. When objects are present in sub layers and the canvas image is resized, the sub layer objects do not get resized.
  2. & character is now allowed in Symbol Properties dialog.
  3. Layer in FW created in a PSD have the blend mode set to Pass Through now instead of Normal.
  4. Exporting the slice from contextual menu was causing a hang of Fw.
  5. Text with PS effects had a bigger bounding box. Now it is fixed.
  6. Text object which had multiple attribute settings when copy pasted did not preserve the attributes when pasted. Now pasting the text object preserves the same.

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Fireworks CS4 Bug fixes – Part 1

Apart from the workflow features in Fireworks CS4 there have been some bug fixes which seem important from a designers perspective. Below mentioned are 7 bug fixes which stand out amongst the other fixes.

  1. When pages in the png file are linked and then renamed, the links had to be updated manually. This updation of links now happens automatically in Fireworks CS4 on page renaming.
  2. If an invisibile layer or object was selected, the visibility was getting turned on automatically. This has now been taken care, where the visibility doesnot toggle automatically.
  3. A restriction has been added to disallow the presence of special characters in page names. An alert message is displayed now.
  4. Images copied from a web browser and pasted as a mask was broken in Fireworks CS3. Version CS4 has rectified the issue to make it work once again.
  5. While scaling a vector or on some other occassions, a stray pixel used to crop up on the canvas. This stray 1 pixel has been taken care of now with the CS4 version.
  6. When a web object aka slice/hotspot is cut and pasted, it now pastes in the selected web layer/sub web layer.  CS3 pasted in the lowest layer hierarchy irrespective of the layer selection.
  7. The "Select Unused Items" in the document library now works across multiple pages. In Fireworks CS3 it was limited to the current page.

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Fireworks CS4 top features

Following are the 11 features which have been highlighted in CS4 release for Fireworks product. To know more about them follow the link http://www.adobe.com/products/fireworks/features/?view=topnew

  1. Preview or create package as an AIR application
  2. Export all the pages in png file as pages of a PDF
  3. Export the document as HTML and CSS
  4. Link objects to Styles and skin them in a click
  5. Bigger and better repository of re-usable assets
  6. Workspace Improvements through Smart Guides
  7. Kuler pallete usage directly in Swatches panel
  8. New User Interface for better layout organization
  9. Performance improvements in all areas of application working
  10. New Type Engine for better integration with other products
  11. Connect Now aka Adobe Connect for screen and voice sharing from within Fireworks

Stay tuned as I will highlight other features which are new in Fireworks CS4.

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