Posts tagged "Warp Stabilizer"

June 23, 2011

AE Warp Stabilizer vs. FCPX Stabilization

The last blog post on Warp Stabilizer for sometime – PROMISE!!

That being said – when we launched CS 5.5 at NAB this year in Las Vegas, a number of users were asking for a comparison between AE’s new Warp Stabilizer and the just announced stabilization feature of FCPX.  The great news – both work entirely in the background allowing you to work in the application completely unhindered by the analysis and stabilization of footage.  As you can tell – this is a sign of all things in the future.  Compute intensive tasks being done in the background so it doesn’t get in the way or make you ‘wait’.

I wanted to post the results now that we can test the software in an ‘apples to apples’ fashion (pardon the pun).  The clip is the same as what I used in the warp stabilizer sneak peak on Adobe TV.

Both AE’s Warp Stabilizer and FCPX stabilization were left to the default settings of stabilization and rolling shutter removal. – no tweaking was done whatsoever.

Here it is: AE Warp Stabilizer is the bottom clip, FCPX the top.  The focus of this test is the quality and fidelity of the stabilized image. The clip is looped and should be viewed at full screen.

S.

10:32 AM Comments (8) Permalink
June 9, 2011

RED Epic and Warp Stabilizer

OK – so this blog will not always be about Warp Stabilizer (promise).  But – I just finished reading Vincent Laforet’s sum up of how he used different gear and techniques to really max out his new RED Epic.  A BIG component he felt was how Warp Stabilizer in AE CS 5.5 changed how he shoots – which is dramatically cool from my perspective.

S.

6:17 PM Comments (2) Permalink
June 1, 2011

Warp Stabilizer – Redux

Back before CS 5.5 was announced I did a little sneak peak video (found here) on a new feature called ‘Warp Stabilizer’.  Wow – what a cool response.  Interestingly enough, I didn’t cover an important piece of the technology called synthesize edges.  THEN – a user in the UK along with some folks here at Adobe did something with the technology we NEVER intended when we designed it.

Definitely caused some jaws on the floor here on the AE team, and I wanted to show it to you here…

 

S.

4:52 PM Comments (3) Permalink