Posts in Category "Open Source"

TLF Now on SourceForge

Since we finished the 1.1 release, we’ve been working on more performance improvements, fixing bugs and adding list and float features. What we’re working on now will eventually become our 2.0 release. The official release will take a while as Adobe products integrate, test and ask for more changes. We don’t want to wait that long, so we’ve created an open source repository on SourceForge to show our in-progress work.

https://sourceforge.net/adobe/tlf/

We’re still working on the documentation pages and keeping the repository current with our daily changes, but this week’s code is now available. It’s in a preview state (lists aren’t completely done, and there are some bug regressions in links) but we hope people can take a look at the new features and performance gains and give us early feedback on how we can further improve the code. We’re also hoping that being on SourceForge will make it easier for people outside Adobe to submit patches (for those so inclined).

The Text Layout Framework is now Open Source!

Today we’re making the announcement that the Text Layout Framework is being released as open source technology. We’re very excited about opening our hard work to the world and can’t wait to see your feedback and contributions!

We’re releasing the source code and accepting new code as part of the Flex bugbase with a specific TLF tag. More information on the Flex bugbase and contributing to TLF can be found on our new open source web page at: http://opensource.adobe.com/wiki/display/tlf/Text+Layout+Framework

Find out more on the announcement from the following sources:

Tom Barclay wrote on the Flash Platform blog about TLF and Open Source Media Framework announcement, including highlighting some of the excellent technology already powered by TLF:
http://blogs.adobe.com/flashplatform/

Dave McAllister describes the Open@Adobe strategy: http://www.youtube.com/watch?v=eNzrn8-JFSE