Web Platform Team Blog

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Monthly Archives: January, 2013

Revised canvas paths

Introduction Canvas 2D contains a specification for adding a path object. The idea behind a path object is that you can use it as a ‘cache’ of drawing commands that can be sent to the canvas context in a single command. In addition, the path object contains methods for aggregating paths, stroking and converting text to... Continue reading →

Getting to the Point with Reflex Vertices

As the CSS Exclusions feature is being implemented, curious challenges come up from time to time. In his latest blog post, Hans Muller describes how the first fit algorithm tackles polygons that have reflex vertices. Be sure to check out the awesome interactive demo in Hans’ post that demonstrates the problem and solution. Continue reading →

Join us at the W3Conf!

Our team has been committed to making web standards as accessible as possible to web developers. We organized the first Test the Web Forward event (there is one in Sydney on Feb 8-9, do register if you can participate!) & we will be hosting the second W3Conf on 21-22 February 2013 at The Regency Center,... Continue reading →

Icons and Icon Fonts

The explosion of devices and screen sizes has had an interesting effect on how designers and developers use icons on the web. Used well, icons can pack a lot of information into a small amount of visual real estate. They can help UIs communicate efficiently. For example, consider The ‘conversation bubble’ icon is not only... Continue reading →

Video about CSS Regions and CSS Exclusions at Kings of Code

In December of 2012 I got a chance to speak at the Kings of Code conference in Amsterdam about digital publishing on the web. My talk touched a bit on the current state of digital publishing for devices and how it got to this point. The bulk of the talk covered the pros and cons... Continue reading →