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Archive for September 30th, 2013

Introducing ShaderDSL.js: Web Developer friendly syntax for WebGL Shaders

Thibault Imbert introduces us to ShaderDSL.js – a DSL for WebGL that makes it easier to write code for shaders that is used in WebGL using the familiar syntax of JavaScript rather than C. Read more on Thibault’s blog post introducing ShaderDSL.js on how can you use this framework to write shaders in an easier... Continue reading →

Posted in Web Platform Features | Comments Off on Introducing ShaderDSL.js: Web Developer friendly syntax for WebGL Shaders

Introducing ShaderDSL.js: Web Developer friendly syntax for WebGL Shaders

Thibault Imbert introduces us to ShaderDSL.js – a DSL for WebGL that makes it easier to write code for shaders that is used in WebGL using the familiar syntax of JavaScript rather than C. Read more on Thibault’s blog post introducing ShaderDSL.js on how can you use this framework to write shaders in an easier... Continue reading →

Posted in Web Platform Features | Comments Off on Introducing ShaderDSL.js: Web Developer friendly syntax for WebGL Shaders