AFTEREFFECTS

News, Information & Workflows from Users & the Adobe Ae Team

Join us tomorrow for a Character Animator design discussion

Join us tomorrow, July 29th, for a Character Animator design discussion.

The Character Animator engineers and designers will be holding two one-hour design meetings—one at at 9:30AM and one at 4:30PM—to hear your ideas for Character Animator. (Times are in US Pacific Time, since we’re mostly in Seattle and San Francisco.)

We’ll start with a brief demonstration of what’s new in Preview 2—which you should try out if you haven’t already—and then open the doors to any and all suggestions. Tell us what you love, what you hate, and what we should do next.

You can participate using the chat feature in our web conference system, Adobe Connect.

To attend the meeting, just go here during one (or both!) of the meeting times.

We hope to see you there!

Adobe Media Encoder CC 2015 (9.0.1) bug-fix update

The Adobe Media Encoder CC 2015 (9.0.1) bug-fix update is now available.

You can install the update through the Creative Cloud desktop application, or you can check for new updates from within any Adobe application by choosing Help > Updates. You can also manually download and install this update for Windows and Mac OS.

For details of all of the other updates for Adobe professional video and audio applications, see this page.

Please, if you want to ask questions about this update, come on over to the Adobe Media Encoder user-to-user forum, rather than leaving comments on this blog post. (It’s much harder to have conversations in the comments of a blog post.) If you’d like to submit feature requests or bug reports, you can do so here.


bugs fixed and changes made in this update


  • Fixed some issues that caused audio noise in exported files.
  • Set Start Timecode now handles switching between frame rates properly.
  • Fixed a problem that caused Lumetri Color Looks to not be not applied when sources were queued to Adobe Media Encoder from Premiere Pro.
  • Choosing a custom Lumetri Look/LUT now works as expected.
  • The QuickTime Match Source (Rewrap) preset now works with DVCPRO source material containing 24P pulldown.
  • Fixed an issue on Windows where After Effects could not queue to Adobe Media Encoder if it was installed in a custom location.
  • Fixed a hang when exporting certain AVI files.
  • Rescanning a watch folder for a new source no longer crashes Adobe Media Encoder.
  • Improved performance when scrubbing sources with Name/Timecode overlays turned on.
  • Queued items are no longer removed from the queue immediately after the export completes.
  • Fixed an issue that caused some H.264 exports to be incorrectly flagged as having a variable frame rate.
  • Fixed some crashes and hangs when exporting to QuickTime-wrapped IMX and ProRes.
  • Fixed an issue that caused random black frames to be inserted into QuickTime-wrapped XDCAM and IMX exports.
  • Fixed various minor user interface issues.
  • The SurCode encoder has been removed. Most of the functionality provided by this component is provided instead by the built-in Dolby exporter. If you have previously purchased the full version of the SurCode plug-in, you will need to reinstall it after updating to Adobe Media Encoder 9.0.1

Character Animator (Preview 2) now available

The Character Animator (Preview 2) update is now available.

You can install the update through the Creative Cloud desktop application, or you can check for new updates from within any Adobe application by choosing Help > Updates.

This update includes many fixes and changes, including the following:

  • more accurate face tracking
  • more accurate lip synch
  • track reordering in the timeline
  • snapping in the timeline
  • transparency grid
  • more instructive Getting Started project
  • performance improvements
  • new puppet template artwork
  • bug fixes

For complete details of what’s new and changed in Preview 2, see the “What’s New in Character Animator” page.

For details of all of the other updates for Adobe professional video and audio applications, see this page.

Please, if you want to ask questions about this update, come on over to the Character Animator user-to-user forum. If you’d like to submit feature requests (or bug reports), you can do so here.

After Effects CC 2015 (13.5.1) bug-fix update available: many fixes to previews and more

The After Effects CC 2015 (13.5.1) bug-fix update is now available. This bug-fix update also includes a few small behavior changes.

You can install the update through the Creative Cloud desktop application, or you can check for new updates from within any Adobe application by choosing Help > Updates.

For details of what was added, changed, and fixed in After Effects CC 2015 (13.5), see this page. For details of all of the other updates for Adobe professional video and audio applications, see this page.

Please, if you want to ask questions about this update, come on over to the After Effects user-to-user forum, rather than leaving comments on this blog post. (It’s much harder to have conversations in the comments of a blog post.) If you’d like to submit feature requests or bug reports, you can do so here.

The After Effects team is continuing to investigate other bugs for future updates. Please refer to this article for current information about known issues.


bug fixes in After Effects CC 2015 (13.5.1)


The After Effects CC 2015 (13.5.1) bug-fix update addresses these significant bugs and usability problems:

  • Fixed a problem that caused After Effects to not respond to commands to stop previews or to respond slowly when changing layer parameters, including entering text in a text layer. When the Warp Stabilizer VFX and 3D Camera Tracker effects were present anywhere in the project, they caused After Effects to become unresponsive to keyboard and mouse input during frame renders.
  • Several audio-related fixes:
    • Audio now starts immediately during previews.
    • Stopping an audio preview returns the current-time indicator (CTI) to the previous position, as it did in previous versions of After Effects.
    • Adding audio markers during a preview (by pressing * on the numeric keypad) no longer causes the preview frame rate to slow down, which then caused audio to drop or stutter.
    • Scrubbing audio slowly now has a delay before beginning a loop around the CTI.
    • The CTI and preview-time indicator (PTI) no longer disappear after scrubbing audio.
  • Auto-trace has been rewritten to address problems with the new threading architecture.
  • The z-axis handle on 3D layers works as expected.
  • Changes to Camera Raw settings apply to the footage as expected and without causing Photoshop File Format errors.
  • MXF files from Sony cameras again import as expected.
  • Audio plug-ins like Trapcode Sound Keys and BorisFX Beat Reactor now function correctly.
  • Multiple copies of certain effects, like those from RE:Vision Effects, no longer produce errors about I_MIX_GUID_DEPENDENCIES.

In addition to the above, a number of other bugs have been fixed:

  • Copying a Layer Control expression control effect from one layer to another no longer causes After Effects to crash.
  • Effects with a layer parameter referring to the effect’s host layer now work as expected when that layer is copied and pasted.
  • Clone Stamp strokes no longer fail to render if the source layer is of different dimensions than the target layer.
  • Rendering to an image sequence no longer fails if the destination folder contains an image sequence that is in use by the project.
  • Animation presets that contain only an expression no longer cause an error message or in some cases create erroneous keyframes.
  • Stopping the render queue with a render item that was previously in WILL_CONTINUE status no longer causes that item to change to an incorrect status.
  • Preview frame rate no longer slows down when you move the pointer over a previewing Composition, Layer, or Footage panel.
  • The Radio Waves effect should no longer produce an uninitialized memory read error.
  • After Effects no longer crashes when a layer’s scale is set to 0% at the same time an effect on that layer with custom UI is visible.
  • After Effects no longer crashes in certain cases during processing of expression errors.
  • After Effects no longer crashes or produces memory errors in certain cases using both expressions and time remapping.
  • Audio preview now works in all non-English languages.
  • After Effects compositions with the Warp Stablizer VFX or 3D Camera Tracker effects that are used in Premiere Pro via Dynamic Link no longer cause the error message: FLT_GeneralEffectCallPlus can not be called reentrantly. ( 25 :: 222 )

Mute Audio When Preview Is Not Real-Time now disabled by default


The Mute Audio When Preview Is Not Real-Time option in Preferences > Previews is now disabled by default. The intent of this preference is to avoid playing stuttered audio in known cases when the preview frame rate will not be real-time, for example during the first pass of a preview while frames are rendered and cached. But because several bugs remain present After Effects CC 2015 that cause the preview frame rate to slow down during user interaction, even when the preview is playing back cached frames, we decided that hearing some audio is better than the audio dropping out. We will continue work on these bugs for a future update.


Synthetic Aperture Color Finesse 3.0.12 plug-in


After Effects CC 2015 (13.5.1) includes an update for the Color Finesse plug-in from Synthetic Aperture. Color Finesse 3.0.12 fixes one bug: on Mac OS X, presets are now loaded from the proper (2015) folder.

changes to expressions in After Effects CC 2015 (13.5)

[Before you install After Effects CC 2015 (13.5), read this article. For details of what’s new and changed, read this article.]

The interactive performance improvements in After Effects CC 2015 (13.5) include significant enhancements to how expressions are evaluated. Expressions are now evaluated on the render thread, meaning the user interface will no longer slow down while an expression is calculating; cache markings affected by an expression, for example, are updated on-the-fly instead of waiting for the expression to complete. Also, some expression-heavy compositions may render faster due to expanded use of the internal expression cache, especially when one expression is dependent on the results of other expressions.

What will be more visible as you work is that when an expression fails to evaluate:

  • Expression errors appear in a warning banner at the bottom of the Composition and Layer panels instead of in a dialog box.
  • The expression is not automatically disabled and will continue to evaluate.

The warning banner will display as long as the expression fails to evaluate; that is, until the expression is either fixed or manually disabled.

This means that when you have multiple expressions that fail, you no longer need to click through all of the error dialog boxes that appear. Also, when you fix the cause of an expression’s failure, you no longer have to click to re-enable it. That includes if you simply undo the change that caused the expression to fail.

We know that many After Effects users utilize expressions heavily and that in some of their projects, changing a single property or deleting a single layer could cause hundreds of related expressions to fail. We hope these changes provide some relief to the fingers of expression-heavy users.

Here’s an example of what the expression error warning banner looks like:

expression_error_banner_small

On the right side of the expression error warning banner are control buttons:

  • The Left or Right arrow buttons display the previous or next expression error when multiple expressions fail to evaluate.
  • The Reveal Expression (magnifying glass) button will expose the property with the failing expression in the Timeline panel. If the expression is in a different composition, that composition will open.
  • The Expand/Collapse Warning (up/down arrows) button shows or hides the error text.

Note: The expression error text is one line only, and is clipped to the width of the Composition panel. To see the full expression error text in the old-style dialog box, click on the yellow error triangle icon next to the expression in the Timeline panel.

You can hide the entire warning banner if you find it distracting. Choose After Effects CC (Mac OS) or Edit (Windows) > Preferences > General and disable Show Warning Banner When Project Contains Expressions Errors. But remember that when this option is disabled, the warning banner remains hidden even when new expression errors occur. Re-enable this option to view expression errors.

Let us know what you think about the changes to expression evaluation on the After Effects forum.

Also worth mentioning in this context is a feature that is not new, but has existed in After Effects for many versions: the Reveal Expression Errors command, available the in the context menu when you right-click on a layer, will expose properties of the selected layers that have expressions that fail to evaluate.