Posts in Category "Uncategorized"

AMS 5.0.3 availability and Refresh of PHDS/PHLS/PRTMP certificates

We are glad to announce the availability of AMS 5.0.3 .

This hotfix release provides a refresh to the certificates used by PHDS, PHLS and PRTMP content protection. The certificates provided with the earlier releases will expire in August 2013. The refresh of the certificates can be done by simply replacing the older certificates with the new certificates.  The list of certificates that have been refreshed are –

  • creds/static/phds_license_server.der
  • creds/static/phds_production_transport.der
  • creds/static/phds_license_server.pfx
  • creds/static/phds_production_packager.pfx
  • creds/static/phds_data

You can see the expiry date by double clicking on a certificate in your Explorer window.

PHDS License Server Certificate with Expiry Date shown

PHDS License Server Certificate- Old Certificate With its Expiry Date Shown

This release also provides enhancements to PRTMP Streaming

  • PRTMP now supports Key rotation, which was earlier available for Protected HTTP streaming.
  •  The common-key file and whitelist file can now be updated at runtime, without requiring a server restart.
  • The common-key and whitelist access in the PRTMP on-demand workflow is now routed through the file adaptor, if present, and can be configured to handle requests of content-type “PRTMP”.
  • AMS access log now supports an additional column “x-sprotection-ver” that will be logged with application and stream events with a value of “1” if the stream is protected (PRTMP enabled)

The f4f packager has also been updated to support the generation of manifest lines with different license server URLS without doing the packaging multiple times. This is helpful when the workflows consists of different Test Servers and Production Servers.

The details of the Bugs fixed in this release are available in the Release Notes

On Premise users can download the update from AMS Updates Page . Amazon Web Services users can subscribe to the new AMIS here.  The details of Amazon AMI IDs can be accessed in the AMS Documentation.

If you face any issues, feel free to report to us on AMS Forums. 

Note: Please note that the PHDS, PHLS and PRTMP functionalities will require the new certificates to continue working after the expiry of your current certificates. Only the certificates need to be refreshed and a complete version upgrade is not required to have PHDS, PHLS and PRTMP functionalities working.

These certificates are also updated in any new downloads you do from Adobe Media Server Product page. The new certificates are valid from 5th April 2013 to 6th April 2015.


Team AMS

Adobe Media Server Blog

You have heard about Adobe Media Server on the super awesome  Kevin Towes Blog. You would have also been a part of our uber popular Digital Media blog that talks on our initiatives in the  industry. Kevin continues to be an experienced voice in the exciting Video Streaming industry as he takes on Adobe’s new and awesome product offering Project Primetime

Today, we introduce another address to hear detailed updates from the Adobe Media Server Team. This  team based out of California and India has been delivering cutting edge features over the last ten years to make Adobe Media Server as the most reliable product for Video Streaming.

Stay tuned and add the RSS feed to your Reader to get the latest updates.

Team AMS

Flash Access powers the first-ever UltraViolet release by Warner Bros

This week marks a major milestone in the development of UltraViolet, the cloud-based system for delivering premium video across multiple devices and platforms. Earlier this week, Warner Bros released the first-ever UltraViolet title — protected with Flash Access and playing on a Flash-based app powered by AIR.

To put this in a historical context, a lot of work from many companies went into making this possible. Adobe is a founding member company of DECE, or Digital Entertainment Content Ecosystem, an industry consortium representing more than 75 leaders from the content, consumer electronics and technology worlds including Microsoft, Intel, Netflix, VUDU, Sony Pictures, Warner Bros, Comcast, Best Buy and others. Almost 2 years ago, we announced that DECE had adopted Flash Access as one of the approved content protection solutions for the emerging format and system for premium video. A bit later, the consumer site was launched under the brand name UltraViolet. And then at the beginning of this year UltraViolet was declared “open for business”. Rolling thunder, but still no content.

This all changed with the release earlier this week of “Horrible Bosses” and “Green Lantern”, available today on Blu-ray and DVD. In addition to playing the disc at home, consumers will now have the ability to access the movie digitally from the cloud. More titles from Warner Bros and other studios will be coming soon. This is made possible through the groundbreaking Flixster Collections app, which helps users manage and view their video collections whether it’s files on their hard drive, UV rights in the cloud, or titles watched on multiple streaming services. This Flash based app is delivered as an AIR app, allowing for multi-platform portability. And now it can also stream Flash Access protected UltraViolet content to Flash runtimes, the number one platform for premium video online.

Fortunately, this is only the beginning for Warner Bros and for the industry. In the past month, Adobe has released Flash Access 3.0, Flash Player 11 and AIR 3, which together enable the creation of UltraViolet-compatible apps and websites, including distribution of content in the UVVU Common File Format to desktop, mobile and TV devices. Expect to hear much more about UltraViolet as the Hollywood marketing machine kicks into high gear and the broader ecosystem of retailers, service providers, device manufacturers and content owners continues to roll out innovative solutions around this new format.

Florian Pestoni

Flash Access in your living room

Today during the Adobe MAX developer conference in Los Angeles, we announced availability of AIR for TV, bringing the Flash Platform to digital home devices such as Internet-connected TVs, BluRay players and set-top boxes. Check out more details on Aditya’s blog.

If you were not paying close attention, you may have missed this: AIR for TV includes Flash Access. By providing support for content protection on these devices, we are working with our partners to bring premium content via the Flash Platform to a broad range of devices.

And where would great video content look better than on a big display in your living room?

Florian Pestoni

Principal Product Manager

Adobe MAX: 24 Hours of Flash Media Server/P2P/Multicast/OSMF/DRM and so much more !

Next Week, Adobe Developers and Designers are coming together in Los Angeles for Adobe MAX. This year, is incredibly exciting with the recent addition of Leonard Nimoy (yes, Mr. Spock will be at MAX).


We’ve assembled the best and the most innovative speaker roster ever – and we have over 24 hours of content specifically for Adobe Flash Media Server, OSMF, Adobe Flash Access, P2P, Multicast and much more. I thought I’d give you a guide for those of you joining us next week.

was just released last month, and we have lots of sessions that will help you learn more about P2P, Multicast and how to deploy securely within your network. Here is a list of the sessions, and their speakers

Enterprise Live Video with Multicast and P2P
TUESDAY at 3-4pm
Speakers: David Hassoun and Jun Heider from Real Eyes, LLC.

Secure Enterprise Video Streaming with Flash Media Server and P2P
MONDAY at 5-6pm
Speakers: Asa Whillock and Seth Hodgson – Adobe Flash Media Server Engineering team

Video Delivery Roadmap for the Flash Platform
TUESDAY at 4:30pm & WEDNESDAY at 3:30pm
Speaker: Kevin Towes – Product Manager for Flash Media Server

(LAB) Building Scalable Applications with P2P and RTMFP SOLD OUT
Speaker: Michael Thornburgh and Brad Outlaw – Adobe Flash Media Server Engineering team

Building P2P Multiplayer Games (don’t miss this one!)
TUESDAY at 3:00pm
Speaker: Tom Krcha – world wide Adobe Evangelist

MAX UnAwards widget uncovered: developing personalized video apps on the web
WEDNESDAY at 9:30am
Speaker: Serge Jespers – world wide Adobe Evangelist

OSMF is a video player development framework -these labs and sessions will provide you with the knowledge how to deploy video even if you don’t know anything about coding, and if you do know something about coding, you will learn how to tweak and customize the framework for your business.

(LAB) Designing Custom Video Players SOLD OUT
TUESDAY at 1:00pm & WEDNESDAY at 1:30pm
Speaker: R Blank – AlmerBlank training

(LAB) Robust Video Player Development with Open Source Media Framework
MONDAY at 12:45pm & TUESDAY at 3:30pm
Speaker: Greg Hamer – world wide guru on Flash video development

Making Video Pay with Advertising and Analytics
WEDNESDAY at 11:00am
Speaker: Brian Riggs – Adobe Engineering for OSMF

Video on Flash Player 10.1 Mobile Devices DON’T MISS!
TUESDAY at 3:00pm
Speaker: Jens Loeffler – Adobe Evangelist for Media and Entertainment

With the release of Flash Media Server 4 and Flash PLayer 10.1, you can now deliver video using HTTP technologies. This means wider scale, and reach to the largest possible audience.

HD Streaming with HTTP Dynamic Streaming
WEDNESDAY at 9:30am
Speaker: Will Law – World famous Flash Video player developer working for Akamai

H.264 Encoding Strategies for All Screens DON’T MISS!
WEDNESDAY at 8:00am
Speaker – Fabio Sonnati – Back by popular demand – the world wide encoding specialist

Technical Tips and Best Practices for Getting Content on the Akamai HD Network
MONDAY at 2:00pm
Speaker: Adam Greenbaum – Akamai Networks

I’m looking forward to seeing everyone again at another MAX show. Please do not be a stranger if we cross paths!

– Live long and Prosper.

DECE shifts to UltraViolet

Last week, an industry consortium in which Adobe is a founder made some significant announcements. I wanted to help readers of this blog parse the information that was shared and also provide the Adobe/Flash/Flash Access perspective.

The group is known as DECE or Digital Entertainment Content Ecosystem, and I’ve written about it before. As of this week, we’ve announced a much more user-friendly brand, UltraViolet. From a purely personal perspective, I have to say that this brand is growing on me — the geek in me likes the implied “beyond blue” (read Blu-Ray). There’s even a website, and an associated logo.

You may be asking yourself: So… what does this really mean to me? I think the biggest winner here is the consumer. The model behind UltraViolet, and its main reason for existence, is to create a more seamless experience for purchasing/enjoying premium digital content. In the UVVU universe, a user can buy devices from different retailers and have it play on different devices.

This seems like a pretty obvious thing, but today’s electronic content distribution ecosystem based on silos where a device is “captive” to a given content service does not reflect this. Imagine if you needed a stack of different DVD/BluRay players for content from different studios that you buy from different retailers. That would be crazy, right? Well, that’s the status quo today for electronic content distribution, which UltraViolet hopes to overcome.

What’s in it for the close to 60 member companies from different industries participating in DECE/UVVU? Our shared vision is to create a much bigger pie for electronic content distribution (which today only represents a small percentage of all film/video content sold) by removing some of these artificial barriers. By creating the basic infrastructure, UltraViolet also creates opportunities for innovation in business models by everyone who wants to participate. (You don’t need to be a DECE member in order to offer UltraViolet products or services.)

Is this a done deal? My opinion is that it is still very early days for electronic content distribution in general, and UltraViolet in particular. I’m convinced that in the next several years we will see significant innovation in the content distribution space. In times of significant churn in business models, key players, technologies and consumer expectations, such as the one we live in right now, it is hard to predict what will become the new normal. I believe in the vision of UVVU, now we need to see some actual market adoption and see how well everyone executes to deliver on the vision.

From Adobe’s perspective, we see DECE/UltraViolet as highly complementary to our efforts to help drive rich user experiences around content. For instance, the Open Screen Project is an Adobe-led initiative with close to 80 members (many of them also participating in DECE) working together to help establish a consistent execution runtime across a wide range of devices.

More specifically, DECE’s adoption of Flash Access as an approved content protection solution means that UltraViolet content will be able to flow to Flash-enabled PCs and other devices. Flash Access 2.0 shipped in May of this year, and is supported in Flash Player 10.1 and Adobe AIR 2.0, which shipped in June. Conversely, the ability for people to create interactive experiences around UltraViolet content using the #1 platform for video on the Web means that DECE gets very broad reach right from the start. Everyone wins, especially consumers who will soon be able to purchase premium video without having to worry about which device it will play on. Well, mostly, as some device manufacturers may have their own reasons to not play in this ecosystem.

Florian Pestoni
Principal Product Manager
Adobe Systems

Flash Media Live Encoder 3.1 FOR MAC now available!

Today I’m happy to announce the release Flash Media Live Encoder 3.1 for the Mac, the most anticipated live encoder release ever!

You can download it today for Free at:

FMLE 3.1 will allow you to capture and create great live content from your MAC and from your PC. We’ve added support for recording up to 3 separate encodes to disk and auto adjusting the bitrate to help ensure high quality of service even if your network conditions change.

FMLE 3.1 for Mac will work with the built-in MAC iSight as well as devices such as Firewire cameras and video capture cards to support a broad range of use cases and workflows. Like the Windows version, the Mac version of FMLE 3.1 is FREE.

The formula for online video monetization

Most people will tell you that there is no standard formula for monetizing video online. I beg to differ, and here is what I think is an actionable formula:


I know, at first sight it reads like “miracle”, but I don’t think it takes a miracle to monetize video online. Here’s what the formula is trying to say:

Effective Monetization requires combining broad Reach with the right balance between Access and Control to offer a compelling user Experience.

The first variable, Reach, is an easy one to achieve: use Flash. It runs on over 98% of Internet-connected computers world-wide (PCs, Macs and Linux.) It is used for over 75% of video on the web. And the Flash Platform continues to evolve, with new versions being rolled out not just on desktops and laptops, but also tablets and smartphones (just not the ones you’re thinking of.)

Flash can also help you create a great user Experience, by enabling the development of rich, interactive applications and the use of dynamic streaming to adjust to changing bandwidth conditions.

That leaves the part about balancing Access and Control. All monetization strategies, whether it’s advertising, subscription (buzzword of the month: paywall), rental or electronic sell-through need some of both. Going too far in either direction is just not profit-maximizing.

And this is where content protection technologies such as Flash Access come in. By limiting unauthorized copying and redistribution and enforcing usage rules to support their business model, content providers can use Flash Access to help protect investments in content and technology. When used correctly, the vast majority of consumers won’t even notice that the content is protected in the first place.


DECE Adopts Adobe Flash Access

The Digital Entertainment Content Ecosystem (DECE) has selected the upcoming Adobe® Flash® Access software as one of the approved content protection solutions required for premium video.

Adobe is a DECE Founder, and there are over 45 companies from every industry involved in digital media participating in this effort. In case you haven’t heard of DECE before, it is a consortium of leading technology vendors, content providers, consumer electronics companies, and service providers working to enable improved consumer access to entertainment content.

I’ve been spending a lot of my time over the last year or so working in DECE with representatives of these various companies, so it was great to be able to announce a number of key milestones today. Adobe is pleased to contribute to the creation of a vibrant ecosystem that makes possible new ways to connect users with premium content. DECE’s adoption of Adobe Flash Access will vastly expand the reach for DECE content and generate new revenue streams for participants.

Flash Access software will allow retailers and content owners to utilize the Flash Platform to reach hundreds of millions of devices in a short period of time, enabling compelling end-user experiences. DECE’s approval also signals broad studio support for this technology.

If you follow this blog, you probably already know that the Adobe Flash Platform is a complete system of integrated tools, frameworks, clients and servers for the development of Web applications, content and video that runs consistently across operating systems and devices.

Adobe Flash Access 2.0, a key component of the Adobe Flash Platform, is a scalable, flexible content protection solution that enables the distribution and monetization of premium content. Flash Access 2.0 provides a way to combine the unprecedented reach and interactivity of the Adobe Flash Platform with robust security and flexible usage rules so that businesses can enforce necessary constraints, such as limiting viewing to a given rental period or set of devices.

As announced last year, content protected with Flash Access 2.0 will play on the upcoming version of Flash Player. Adobe Flash Player is on over 98 percent of connected computers and delivers approximately 75 percent of Web video worldwide. Major broadcasters and media companies including Hulu, Warner Brothers,, and DirecTV use the Adobe Flash Platform, which also powers the popular social media sites YouTube and MySpace.

CES 2010 and beyond

With 2009 winding down, Adobe is taking a breather this week. The Flash Media team is recharging batteries for what I expect will be an up year for the industry.

Several emerging trends and industry initiatives point to increased distribution and consumption of premium video online. The challenge for this year will be to find effective ways to monetize all this great content, be it via subscription, electronic sell-through or advertising.

The upcoming commercial release of Flash Access will help bring some of the highest value content to the Flash platform, including support in Flash Player 10.1 and Adobe AIR 2.0, while also enabling new business models.

Stay tuned for additional details next week. I’ll be at CES, and judging from the number of meetings there seems to be great interest in the product and the overall platform. Then it’s back to Vegas the following week for DECE meetings.

On a more personal note, my New Year’s resolution is to become a better tweeter (you can follow me @florianadobe.) We’ll see if this one fares better than last year’s gym membership.