Results tagged “Adobe AIR”

Flash to Focus on PC Browsing and Mobile Apps; Adobe to More Aggressively Contribute to HTML5

Adobe is all about enabling designers and developers to create the most expressive content possible, regardless of platform or technology. For more than a decade, Flash has enabled the richest content to be created and deployed on the web by reaching beyond what browsers could do. It has repeatedly served as a blueprint for standardizing new technologies in HTML.  Over the past two years, we’ve delivered Flash Player for mobile browsers and brought the full expressiveness of the web to many mobile devices.

However, HTML5 is now universally supported on major mobile devices, in some cases exclusively.  This makes HTML5 the best solution for creating and deploying content in the browser across mobile platforms. We are excited about this, and will continue our work with key players in the HTML community, including Google, Apple, Microsoft and RIM, to drive HTML5 innovation they can use to advance their mobile browsers.

Our future work with Flash on mobile devices will be focused on enabling Flash developers to package native apps with Adobe AIR for all the major app stores.  We will no longer continue to develop Flash Player in the browser to work with new mobile device configurations (chipset, browser, OS version, etc.) following the upcoming release of Flash Player 11.1 for Android and BlackBerry PlayBook.  We will of course continue to provide critical bug fixes and security updates for existing device configurations.  We will also allow our source code licensees to continue working on and release their own implementations.

These changes will allow us to increase investment in HTML5 and innovate with Flash where it can have most impact for the industry, including advanced gaming and premium videoFlash Player 11 for PC browsers just introduced dozens of new features, including hardware accelerated 3D graphics for console-quality gaming and premium HD video with content protection.  Flash developers can take advantage of these features, and all that our Flash tooling has to offer, to reach more than a billion PCs through their browsers and to package native apps with AIR that run on hundreds of millions of mobile devices through all the popular app stores, including the iTunes App Store, Android Market, Amazon Appstore for Android and BlackBerry App World.

We are already working on Flash Player 12 and a new round of exciting features which we expect to again advance what is possible for delivering high definition entertainment experiences.  We will continue to leverage our experience with Flash to accelerate our work with the W3C and WebKit to bring similar capabilities to HTML5 as quickly as possible, just as we have done with CSS Shaders.  And, we will design new features in Flash for a smooth transition to HTML5 as the standards evolve so developers can confidently invest knowing their skills will continue to be leveraged.

We are super excited about the next generations of HTML5 and Flash.  Together they offer developers and content publishers great options for delivering compelling web and application experiences across PCs and devices.  There is already amazing work being done that is pushing the newest boundaries, and we can’t wait to see what is still yet to come!

(We have closed comments on this blog post. Please feel free to leave comments and questions about this post on the Flash Platform blog:)

MAX 2011 News Rundown

Adobe MAX 2011 kicked off in Los Angeles today with seven announcements. Below are the highlights:

  • Adobe Creative Cloud, a major new initiative, redefines the content creation process. It will become the focal point for the worldwide creative community, where creative professionals can access desktop and tablet applications, creative services, and share their best work with peers.
  • Adobe Touch Apps, a family of six intuitive touch screen applications, designed for Android and iOS tablets, enables creative professionals to explore ideas and present their work anytime, anywhere. The apps include:
    • Adobe Photoshop Touch allows users to transform images with core Photoshop features and create new images by combining photos, choosing elements to edit, and applying filters and other effects.
    • Adobe Collage helps creatives capture and refine ideas and concepts by allowing them to combine inspirational images, drawings, text and Creative Suite files into modern, conceptual mood boards.
    • Adobe Debut allows creative professionals to present designs to clients and stakeholders virtually anywhere, opening tablet-compatible versions of Creative Suite files for convenient and beautiful viewing on the tablet.
    • Adobe Ideas is an easy-to-master, vector-based tool for drawing, using either a stylus or a finger.
    • Adobe Kuler makes it easy to generate color themes that can inspire any design project.
    • Adobe Proto enables the development of interactive wireframes and prototypes for websites and mobile apps on a tablet using gestures and a touch-based interface.

Catch the apps in action

Tune in tomorrow, 10/4 at 10:00 a.m. PT for Day Two keynote as we explore the best solutions for delivering highly expressive and usable experiences, both in the browsers and as apps. We’ll look at a variety of technologies and products such as Flash and HTML, highlighting current opportunities, and peering into the not-so-distant future: max.adobe.com/online.

AIR 2 SDK Now Available for Download

Last week, we announced that AIR 2 is now available, and today we are excited to let you know that the AIR 2 SDK is now ready for developers to download!

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Visit the AIR Team blog to learn more and to get links to release notes, SDK documentation, articles, videos, and sample applications.

Adobe AIR on the Android Platform

Partnerships have been at the very heart of Android, the first truly open and comprehensive mobile platform, since we first introduced it with the Open Handset Alliance. Through close relationships with carriers, device manufacturers, developers, and others, Google is working to enable an open ecosystem for the mobile world by creating a standard, open mobile software platform. Today we’re excited that, working with Adobe, we will be able to bring both AIR and Flash to Android.

Google believes that developers should have their choice of tools and technologies to create applications. By supporting Adobe AIR on Android we hope that millions of creative designers and developers will be able to express themselves more freely when they create applications for Android devices. More broadly, AIR will foster rapid and continuous innovation across the mobile ecosystem.

Google is happy to be partnering with Adobe to bring the full web, great applications, and developer choice to the Android platform. Our engineering teams have been working closely to bring both AIR and Flash Player to Google’s mobile operating system and devices. The Android platform is enjoying great adoption, and we expect our work with Adobe will help that growth continue.

We also look forward to all the innovative content and applications created for Android and Flash. Join us at Google I/O in May to learn more about our work together with Adobe to open up the world of Flash on mobile devices.

NY Times Reader AIR App wins Award

The winner of the Best Digital Publishing Content/Platform is…


The New York Times Reader 2.0 application! We are very excited that the application won Best Digital Publishing Content/Platform at the recent Digital Publishing and Advertising Awards!NY Times Reader.JPG

NY Times Reader is of course powered by Adobe AIR and — as Adobe helps publishers build new business models around their digital content — you can expect a lot more newspapers and magazines to begin delivering their content this way.

Experience the AIR app yourself to see what all buzz is about by downloading it here.

Adobe AIR 2 & Flash Player 10.1 Betas Now on Adobe Labs

Beta versions of Flash Player 10.1 and Adobe AIR 2 are available now on Adobe Labs for Windows, Mac and Linux operating systems. Flash Player 10.1 is also available for x86-based netbooks, and expected to be available across a broad spectrum of smartphones and other Internet-connected devices in 2010.

These beta releases are mainly for developers to start working with the new features and ensure already-existing content works with the new runtimes, but other people are welcome to download and try them as well. Just be sure to read the release notes (for AIR 2 here; and Flash Player 10.1 notes here) before installing.

The Flash Platform blog has more about the news, including a rundown of multi-touch capabilities and what it means now that there is hardware acceleration of H.264 video on supported Windows PCs and x86-based netbooks. Also, the press release has further details including loads of links.

And check out Kevin Lynch demoing new features of AIR 2 and multi-touch from the day one MAX 09 keynote, below.

Circle of 8 from Paramount Powered by Flash Platform

Circle of Eight is Paramount Digital Entertainment’s (PDE) original supernatural thriller that premieres today exclusively on MySpace. It is a Web-only movie that was created using the Adobe Flash Platform and Creative Suite 4 software, providing a totally unique interactive experience reaching viewers across operating systems and devices.

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