Results tagged “AIR”

New Game Developer Tools in the Adobe Creative Cloud

Today we announced an exciting new addition to the Adobe Creative Cloud with the release of our first Game Developer Tools offering. New tools including Adobe Scout, the Adobe Gaming SDK and Adobe Flash C++ Compiler are designed to help publishers and developers rapidly build, optimize and deliver amazing 2D and 3D games to more than 1.3 billion connected desktops and 500 million smartphones and tablets worldwide. As the leading choice for popular social game studios, AAA game developers and indie developers alike, Adobe’s Game Developer Tools makes it much easier for developers to maximize productivity, game quality and reach the largest gaming audience across PCs and mobile devices.

As a special promotion, we’re including this first release of Scout in a free membership to Creative Cloud, along with trial versions of Flash Professional CS6 and Flash Builder 4.7 Premium. Creative Cloud paid membership includes full versions of Flash Professional and Flash Builder and will also include future versions of Scout following the introductory promotion. To find out more about the new Game Developer Tools in the Adobe Creative Cloud, visit our latest blog post here.

Adobe News at Mobile World Congress

We are at Mobile World Congress this week and have a lot of exciting news to share. Here’s a quick rundown of our announcements with links to more information.

  • Photoshop Touch is now available for iPad 2, via the iTunes App Store. With Photoshop Touch, you can combine multiple photos into layered images, apply professional effects to create beautiful artwork, touch up photos, paint, lay out ideas, and much more.
  • Here’s a stat that we’re thrilled about: over the last year, our Digital Publishing Suite has powered more than 16 million digital publications across tablets. We have also added more enterprise-class functionality to the Suite, which will help organizations drive digital revenue and brand engagement through digital publications. Find out more here.
  • Mobile gaming gets a performance boost: we announced AIR 3.2 and Flash Player 11.2, with hardware accelerated 2D and 3D to enable the next generation of mobile gaming apps. Learn more on our Digital Media blog.

 

Flash to HTML5 Conversion Tool on Adobe Labs

For those who saw Adobe demo a new tool codenamed “Wallaby” at MAX last October, it’s now available on Adobe Labs, where it was released today. Wallaby is an Adobe AIR application that allows designers and developers to convert Adobe Flash Professional files into HTML5 with a simple drag and drop of the mouse, quickly and easily expanding the distribution of creative content across platforms.  Wallaby is a glimpse at the type of innovations we are making in Flash and HTML5, both imperative technologies that we will continue investing in for the long-term.

This experimental technology has been released on Adobe Labs in response to feedback from customers who said they wanted access to it after seeing it demoed at MAX. We invite customers to download Wallaby, try out the code it generates, and provide feedback on how they are using it to create simple animations like banner ads and translating graphical content. User response to the Wallaby technology preview will enable us to better understand how we can continue to support customers who want to reduce their learning curve for HTML5 development while leveraging the tools and skills they have today and reach users across more devices than ever.

Wallaby has a very simple UI and provides a path for users to input existing .FLA files and export HTML5 code. Users can then leverage their programming skills to further edit or optimize the code generated. Wallaby’s conversion to HTML5 allows content created in Flash Professional to be viewed within browsers running the WebKit rendering engine, including Google Chrome and Safari on iOS devices iPad, iPhone and iPod touch.

With more than 3 million Flash developers in the creative community we continue to look for new ways to help them build on their existing skills and look for new ways to make their content available to the widest possible audiences. The wider the audience, the greater the opportunities to build business around digital content.

Users can access the Wallaby preview technology for free today on Adobe Labs.


SUVA uses Adobe LiveCycle Forms solutions to improve customer services and streamline operations

In a recent conversation, Andre Dolder, IT relationship manager at SUVA, told us that he implemented Adobe LiveCycle solutions to automate several key data collection and entry activities. The solution equips employees with electronic forms that are automatically updated, lowering the amount of manual entry and data collection required.

Along with a rich Internet application (RIA), which uses Adobe AIR to create a persistent presence on desktops and mobile devices—the solution enables SUVA field staff to instantly recall existing customer information, make any updates or changes necessary, and have customers sign the documents electronically to complete the application process. Now, instead of processing applications in batches once per week, applications can be processed on a daily basis, helping SUVA deliver services more rapidly and be more responsive to customer needs.

Dolder says that because of the improvements with the Adobe software the company has saved around 800,000 francs annually by reducing the amount of time and resources spent planning for customer visits. Click here to learn more.

Salesforce Chatter Desktop is Here

Salesforce.com today announced Chatter 2, the company’s next generation of enterprise social collaboration, with capabilities built on the Flash Platform. Powered by Adobe AIR, Chatter Desktop delivers a new way to experience and contribute to Chatter across multiple platforms without opening a web browser. With Chatter Desktop, employees can post updates, comments, files, links, and can even filter the feed by group. It also displays pop-up alerts at the bottom of the computer screen so employees are instantly notified of important updates within their Chatter network. This enterprise app was built with Adobe Flash Builder for Force.com, a developer tool created by the two companies to enable rich cross-platform desktop and browser based applications that run on Force.com. Check it out: http://bit.ly/a1UkhF

Adobe and Intel Unveil Developer Service for Distributing and Monetizing AIR Apps

Adobe today announced plans to enable developers to distribute and monetize AIR applications and games via Intel® AppUp℠ center storefronts.

Available today, the beta of Melrose, developers and publishers can sell and distribute AIR applications to potentially millions of users while monitoring sales and downloads.

For more information and examples of some cool AIR apps, please visit the press release.

Great News for Developers

Apple’s announcement today that it has lifted restrictions on its third-party developer guidelines has direct implications for Adobe’s Packager for iPhone, a feature in the Flash Professional CS5 authoring tool. This feature was created to enable Flash developers to quickly and easily deliver applications for iOS devices. The feature is available for developers to use today in Flash Professional CS5, and we will now resume development work on this feature for future releases.

This is great news for developers and we’re hearing from our developer community that Packager apps are already being approved for the App Store. We do want to point out that Apple’s restriction on Flash content running in the browser on iOS devices remains in place.

Adobe will continue to work to bring full web browsing with Flash Player 10.1 as well as standalone applications on AIR to a broad range of devices, working with key industry partners including Google, HTC, Microsoft, Motorola, Nokia, Palm/HP, RIM, Samsung and others.

Tapping Users Minds, Adobe Launches Adobe Labs Ideas

Adobe recently released a new initiative to go outside of our organization to facilitate research and development on emerging products and incorporate user-feedback into our online developer community, Adobe Labs.™

Named Adobe Labs Ideas™, the site utilizes multiple interfaces to provide ideation capabilities for specific Adobe products, including Adobe AIR,™Adobe Flash Builder,Adobe Flash Catalyst,™Adobe Flash Professional,™ Adobe Flex,™ Adobe LiveCycle ES™ and WorkflowLab.™

The ability to collect and prioritize feature suggestions and feedback has the potential to dramatically improve workflow and increase the productivity of product managers, while at the same time providing real-time customer and developer feedback, in-depth customer insights for improved marketing and further refining features through community collaboration among peers.

For developers and users of Adobe products, Adobe Labs Ideas is an incredible opportunity to influence the development of your favorite applications. Popular suggestions collected so far include requests to streamline user interfaces to make programming more intuitive, improved integration of product lines and tips for improved hardware utilization.

According to Adobe Labs manager Daniel Taborga, the company has long been interested in engaging the user community for idea generation and after a successful pilot of BrightIdea’s technology, they decided to integrate it into the official launch of Adobe Labs Ideas. Now all product managers at Adobe now have the potential to utilize the platform to drive innovation in their products.

In the one month since the program was launched, Adobe Labs Ideas has already seen over 20,000 unique visitors, 1,200 registered users and generated upwards of 450 feature and usability recommendations on participating product lines.

Visit Adobe Labs Ideas now to check it out!

Adobe AIR on the Android Platform

Partnerships have been at the very heart of Android, the first truly open and comprehensive mobile platform, since we first introduced it with the Open Handset Alliance. Through close relationships with carriers, device manufacturers, developers, and others, Google is working to enable an open ecosystem for the mobile world by creating a standard, open mobile software platform. Today we’re excited that, working with Adobe, we will be able to bring both AIR and Flash to Android.

Google believes that developers should have their choice of tools and technologies to create applications. By supporting Adobe AIR on Android we hope that millions of creative designers and developers will be able to express themselves more freely when they create applications for Android devices. More broadly, AIR will foster rapid and continuous innovation across the mobile ecosystem.

Google is happy to be partnering with Adobe to bring the full web, great applications, and developer choice to the Android platform. Our engineering teams have been working closely to bring both AIR and Flash Player to Google’s mobile operating system and devices. The Android platform is enjoying great adoption, and we expect our work with Adobe will help that growth continue.

We also look forward to all the innovative content and applications created for Android and Flash. Join us at Google I/O in May to learn more about our work together with Adobe to open up the world of Flash on mobile devices.

John Warnock Keynotes on the Future of Digital Media

warnockphoto.jpgOn Tuesday, Adobe co-founder and co-Chairman of the Board John Warnock delivered a rare opening keynote address at the PushButton Summit 2010 conference in Salt Lake City, Utah, sponsored by Grow Utah Ventures.

In his keynote, “Trends in Digital Media Technology,” John addressed the transforming landscape of consumer media, including newspapers, books, magazines, film, music and television. He also discussed the rapid changes in advertising, and how those are helping to fuel (or not) the successful transition of these media industries. Check out the Deseret News story recapping the keynote as well as John’s history in the digital publishing industry.

John brought digital media trends to life through a handful of demos, including a demo of the new digital WIRED magazine accessed on a touchscreen TV as well as mobile devices featuring content running on Flash and AIR. John’s call to action to the audience: understand and embrace the new business models that digital media offer, or risk being left behind as these innovations advance.

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