How to tune Photoshop CS6 for peak performance

Adobe® Photoshop® CS6 Performance

Promoting a faster Photoshop experience for all users

Users of the previous version see: How to tune Photoshop CS5 for peak performance

The depth and spread of tools and features in Adobe Photoshop CS6 and Photoshop CS6 Extended software make the two editions applicable to a variety of work environments and suitable for a wide range of tasks by image-makers of all skill levels, from enthusiasts to professionals. In some environments, Photoshop is employed in a dedicated, standalone fashion, while in others, it is a pivotal part of a larger suite of programs. Making sure that your computer meets the minimum system requirements is an essential first step in ensuring that all features function correctly. Optimizing your Photoshop CS6 setup to suit your work environment and the tasks you regularly perform is the next step. All users will benefit from such optimization, but those who work with video, 3D content, or other large files—or those who process multiple files at once—will see the greatest performance gains. This paper provides guidance on best practices to optimize Photoshop CS6 performance with a combination of careful hardware selection and informed program setup.

What type of Photoshop user are you?
Determining how you typically use Photoshop will help you make more informed decisions about the best ways to optimize your setup. For instance, the photographer who regularly processes high-resolution images will greatly benefit from increasing the amount of system RAM available to Photoshop, whereas the designer who works with 3D models will obtain far better performance by installing a faster video card containing more video RAM. So, itemize the tasks that you regularly perform in Photoshop and then use the recommended setup details contained in this paper as the basis for optimizing your system.

Essential hardware
Computers are built with a variety of components. Each performs a different function, and together they affect the overall performance of Photoshop. The following sections describe system components and the roles they play in the image-editing and enhancement process.


Table of Contents:

64-bit architecture
Memory (RAM)
Storage (hard disk):

Processor (CPU)
Video or graphics card
Screen or Monitor
Key steps to optimize Photoshop CS6 performance:

  1. Allocate your scratch disk correctly
  2. Separate the Photoshop scratch disk from operating system virtual memory
  3. Set the RAM percentage used by Photoshop
  4. Defragment your drives regularly
  5. Minimize History States
  6. Avoid “Out of RAM” errors when running memory-intensive features
  7. Reduce the number of open files
  8. Clear all available memory: Purge Undo, Clipboard, or Histories
  9. Run Photoshop by itself
  10. Optimize Cache Level and Cache Tile settings
  11. Reduce patterns and brush tips
  12. Optimize GPU settings
  13. Choose the appropriate Photoshop file type
  14. Set the Maximize File Compatibility option
  15. Turn off thumbnail display
  16. Reduce color bit depth
  17. Deselect Export Clipboard
  18. Adjust or turn off font preview
  19. Optimize image files

Additional Information

64-bit architecture

Photoshop CS6 provides 64-bit support on both Mac and Windows® systems. Substantial performance gains can be achieved by switching from running Photoshop in 32 bit to the 64-bit version of the program, especially when working with large or complex files or when processing multiple images at a time. The 64-bit architecture supports management of larger amounts of RAM and better processing of larger amounts of imaging data. Note that to run Photoshop CS6 in 64-bit mode, your hardware and operating system must both be 64-bit compatible.

Microsoft® Windows 7 ships in 32-bit or 64-bit versions, and Photoshop CS6 will only work in 64-bit mode when the 64-bit version of Windows 7 is running. You can check which version you are running by viewing the system type information in the System section of Windows Control Panel.

On the Apple platform running Mac OS X, a system that supports 64-bit mode is required for Photoshop CS6 as the application is 64-bit only (all but the very first generation of Intel iMac, MacBook, and MacBookPro systems support 64-bit mode).

The easiest way to check which version of Photoshop is running is to view the details on the splash screen that is displayed when the program starts. Next to the version number you will see x64 for 64-bit mode or x32 for 32-bit mode.

Photoshop CS6 Splash Screen

If you regularly work with large files, process multilayered Photoshop documents, and/or enhance multiple highresolution raw files, then running the 64-bit version of Photoshop CS6 will increase your productivity. Your computer hardware and operating system must support the 64-bit structure before you can run the program in this mode. Note that Mac users with 64-bit capable hardware but running Mac OS X in 32-bit mode can still run Photoshop CS6 in 64-bit mode.

Memory (RAM)

RAM is the short-term memory where Photoshop (and other programs), image data, and various Undo steps and History States are kept during the image-editing and enhancement process. RAM is different from hard-drive or DVD disk memory, as the information stored in RAM is lost when your computer is switched off. For efficient photo editing, the amount of RAM your computer contains is just as important as the overall processing power of your system. In general, more RAM means better Photoshop performance. This is especially true of 64-bit systems, where larger amounts of memory can be addressed and used more efficiently. Keep in mind that Photoshop will be sharing available RAM with the computer’s operating system as well as other programs and utilities running at the same time. So not all the RAM installed in the system can be used by or should be allocated to Photoshop. How Photoshop shares the memory is controlled by the settings in the Performance panel of the Preferences dialog box. Refer to the “Key steps to optimize Photoshop CS6 performance” section for details about optimizing the settings in the Preferences dialog box.

The total amount of RAM that can be installed on your system, and used by Photoshop CS6, is determined by the hardware specifications of your computer and your operating system. When Photoshop is running in 32-bit mode, it can only directly access up to approximately 3GB of RAM. On a 64-bit operating system running on a compatible 64-bit architecture with Photoshop CS6 running in 64-bit mode, the program can directly access as much RAM as the computer supports, but for best performance, you should leave room for the operating system and other programs to run.

Check the amount of RAM you have installed by viewing the installed memory values in the System section of the Control Panel (Windows) or the Apple > About This Mac dialog box for Mac computers.
Check the amount of RAM you have installed by viewing the installed memory values in the System section of the Control Panel (Windows) or the Apple > About This Mac dialog box for Mac computers.

Note that the performance gains obtained by increasing RAM are more noticeable when adding RAM to a system with a low amount, such as 1GB, and are less dramatic on systems with higher amounts of installed RAM, like 32GB. Also, users who regularly process large files (over 500MB) and/or complex documents with many layers will see greater performance improvements with the addition of extra RAM than those working with smaller, less complex images. For more details about how to determine if your system could benefit from more RAM, read the “Key steps to optimize Photoshop CS6 performance” section.

In general, you should buy as much memory as you can afford and your system can support, since adding more RAM is one of the simplest ways to improve overall Photoshop performance. But remember that only 64-bit systems can effectively address more than 4GB of RAM.

Storage (hard disk)

The hard drive in your computer performs three key functions when processing your image files:

  • Provides access to the operating system and programs like Photoshop
  • Stores your image files
  • Gives extra memory resources (called virtual memory or scratch disks) to Photoshop when processing requirements exceed available RAM

All three tasks are essential for image processing and ensuring that your hard drive is fast; has plenty of spare space; is free from errors; and is regularly defragmented, which will improve performance in all these key areas. For maximum performance, a fast, dedicated drive should be allocated for each of these tasks. A typical setup would include a startup drive for system and program files, a data drive for storing all image and project files, and a scratch disk drive for virtual memory.

Startup Drive
Both Photoshop CS6 and your operating system have minimum requirements for hard-drive free space. For Photoshop, it is 2GB, and for most operating systems, the minimum requirement is 20GB. But keep in mind that these are minimum requirements, and the more free space, the better. Speed is also a factor with this drive, and many high-performance systems now use solid-state drives (SSDs) for startup, as they provide very fast read and write access.

Scratch Disks
When Photoshop needs more memory than that available, it uses a portion of the hard drive as virtual memory or scratch disks. This process allows you to work with large image changes that exceed the capacity of your system RAM. The more hard-drive space available and the faster the drive access speed, the more efficient this process becomes. As a rule of thumb, aim for hard drives with faster disk rotation (usually classified in RPM) and faster read/write speeds. If you have the budget, then take a look at SSDs. Ideally, you should use a dedicated, empty hard drive that is not your startup disk, but if empty drives are not possible, at least make sure that the free space on your scratch disks is not fragmented.

To view or adjust your scratch disk settings, choose Photoshop/Edit > Preferences > Performance and look at the scratch disks area in the middle of the panel. The panel will show you a list of all hard drives attached to your system, and you can arrange both the order in which Photoshop uses them and which drives to use at all. Up to 64EB of scratch disk space is supported on a total of four volumes (an exabyte is equal to 1 billion gigabytes). If you have more than one drive and you want to include your startup drive as part of the scratch disk, be sure it is last in order for maximum efficiency. You should also use hard drives with fast access (read/ write) speeds and as a general rule avoid removable or networked drives, which cause performance lags due to the time required for communication to and from the disks.

Assign the drives to be used as a scratch disk, and the sequence in which they will be used, with the settings in the Performance section of the Photoshop Preferences dialog box.
Assign the drives to be used as a scratch disk, and the sequence in which they will be used, with the settings in the Performance section of the Photoshop Preferences dialog box.

Faster drive access can be achieved by using an SSD or by installing multiple drives in a RAID system. RAID setups require two or more disk drives and a special hard drive controller. Many motherboards now have RAID controllers built in, reducing the need to buy and install a separate board. When first creating the RAID setup, Photoshop users should set their scratch disk to operate in RAID level 0. This mode uses two or more drives to provide extra performance by writing information across multiple drives.

How do I know what is the total amount of memory (both RAM and scratch disk space) available to Photoshop during editing operations?
Photoshop displays RAM and scratch disk usage and allocation in the Scratch Sizes section of the status bar. The number on the left represents the amount of memory currently being used by the program to display all open images. The number on the right represents the total amount of RAM available for processing these images.

Data Drive
The speed of your data drive will affect how long it takes to open and save files—faster drives will increase read and write performance in Photoshop. For this reason, many professionals also employ a RAID drive system to store their photos and project files. But keep in mind that with data, it is also important to ensure that the files are secure and regularly backed up. Select a different RAID mode such as level 1, which mirrors the files over the disks, or level 5, which combines performance and security measures. For the best performance, avoid network or external drives due to their relatively slow access times.

For maximum performance, use separate, dedicated physical drives for startup, data, and scratch drives. All drives should be fast and regularly defragmented. Also, when possible, multiple drives set up in a RAID 0 array should be used for your scratch disks and data drives, and an SSD should be used for startup.

Which RAID setting should I use?

  • RAID 0: The fastest RAID setup is level 0, but it offers no data protec- tion (if one of the drives goes bad, you lose all the data). This setting is typically used for scratch disks.
  • RAID 1: RAID level 1 mirrors your data across multiple drives (if one fails, you still have your data). This option is best for storing your image files.
  • RAID 5: RAID level 5 combines the two for faster performance and redundant data storage. This makes RAID 5 a good option for data storage.

Processor (CPU)

CPU chips are the engine of your computer and, as such, determine how quickly many of the features in Photoshop will function. For many years, processor performance was categorized in terms of clock speed. The higher the value, the more powerful the chip, and the better the image-processing performance. But processor speed alone no longer tells the whole story. Some of the best chips for intensive image-editing tasks (filtering in particular) are not those with the highest clock speeds, but rather those with multiple cores and 64-bit architecture support. This is especially true for specific Photoshop processes, like Radial Blur, that have been optimized for multicore hardware. Other functions, such as file opening and closing, are processed with a single core only, so you will not see a performance improvement in these areas. Note also that the greatest performance gain will be experienced by users changing from a single-core setup to a multicore machine. Users migrating from a multicore system to one with even more cores will see an improvement, but not of the same magnitude.

Photoshop uses multiple cores, or CPUs, to split the processing workload.
Photoshop uses multiple cores, or CPUs, to split the processing workload.

If you regularly process large files; build complex, multilayered Photoshop documents; or work with multiple images at a time, then a multicore 64-bit processor will reduce the time to complete complex enhancement steps.

Video or graphics card

The video card is the essential link between computer and monitor. At the most basic level, this component determines the number of colors and the resolution the screen will display as well as the speed at which images will be refreshed. Increasingly though, Photoshop is taking advantage of the powerful processor contained on these cards (called the graphics processing unit or GPU) to help speed up performance and activate a set of special GPU-accelerated features such as canvas rotation, panning and zooming, as well as a variety of GPU-enabled filters like Liquify, Adaptive Wide Angle, Oil Paint, and the new Blur filters (Field Blur, Iris Blur, and Tilt-Shift).

Photoshop CS6 uses the GPU when the installed video card supports the OpenGL standard and has a least 256MB of VRAM (512MB or more is better for 3D work and will be required for future versions of Photoshop). Most basic models sold by leading computer manufacturers today meet these minimum requirements, but the simplest way to verify is to check the GPU Settings area of the Performance panel. If Photoshop CS6 detects a compatible video card, it will be displayed, and the Enable OpenGL option will be activated. You can view the amount of VRAM present on your video card by referring to the Video Card Memory information displayed in the System Info dialog box (choose Help > System Info in Photoshop). For details about optimizing GPU acceleration in Photoshop CS6, refer to the “Key steps to optimize Photoshop CS6 performance” section.


Compatible video cards will be recognized and displayed in the Detected Video Card section of the Performance section of the Preferences dialog box.

For best performance, pick a card from the Photoshop CS6 supported video card list ( that has a fast processor and as much memory (VRAM) as you can afford. If you’re working with video files and want to take advantage of GPU acceleration in Adobe Premiere® Pro CS6 software, you should also consult the supported video card list ( for that program to find an option that suits both Photoshop CS6 and Adobe Premiere Pro CS6 environments.

GPU-accelerated features in Photoshop CS6

Photoshop CS6 harnesses increasing hardware power and speed by introducing new features, like the new Blur filters that take advantage of modern video card technology. GPU features added in Photoshop CS6 include:

  • Adaptive Wide Angle Filter (compatible video card required)
  • Liquify (accelerated by compatible video card with 512 MB of VRAM)
  • Oil Paint (compatible video card required)
  • Warp and Puppet Warp (accelerated by compatible video card)
  • Field Blur, Iris Blur, and Tilt/Shift (accelerated by compatible video
    card supporting OpenCL)
  • Lighting Effects Gallery (compatible video card required with 512 MB
    of VRAM)
  • New 3D enhancements (3D features in Photoshop require a compatible video card with 512 MB of VRAM):
    • Draggable Shadows
    • Ground plane reflections
    • Roughness
    • On-canvas user interface controls
    • Ground plane
    • Light widgets on edge of canvas
    • IBL (image-based light) controller

Screen or Monitor

The role the monitor plays as a preview mechanism cannot be understated. In addition to enabling a fully color-managed Photoshop workflow from capture to output, the quality of your monitor and its regular calibration are essential to ensure the accurate representation of your images on screen. Both Windows and Mac systems ship with software-based display calibration utilities designed to neutralize color casts and standardize contrast and brightness. For more accurate calibration, use a combined hardware and software solution that measures the colors and tones on screen and then creates a custom profile for your monitor.

The minimum pixel dimensions for monitors is 1024×768 pixels, with 1280×800 pixels recommended. But displays with higher dimensions will allow more efficient arrangement of the Photoshop application framework (for example, panels, menu, and toolbar). You may also benefit from spreading the Photoshop workspace over more than one screen, which provides the option to work with images on one screen and panels on another.

The range of tones and colors that can be displayed by your system is determined by the abilities of both the video card and the monitor. The minimum specification for color depth is 16–bit color, but most video card and monitor combinations exceed this recommendation by using a 24–bit color system. This equates to an 8–bits- per-channel pathway for red, green, and blue channels from card to monitor, which is more than enough for most users, as it is possible to display up to 16.7 million colors. But Photoshop is capable of working with higher bit rates when supported by higher-bit-rate-capable cards and monitors. Employing a video card and monitor combination capable of 10 bits per channel increases the display palette to a possible 1.07 billion colors, making it suitable for color-conscious professional photographers who want to see smoother gradations of tones and colors. More details about activating high-bit display mode, currently available only to Windows 7 users, can be found in the “Key steps to optimize Photoshop CS6 performance” section.

Windows 7 users with compatible video card and monitors can take advantage of extra color and tonal rendition by activating 10–bit mode in the driver settings for the card.
Windows 7 users with compatible video card and monitors can take advantage of extra color and tonal rendition by activating 10–bit mode in the driver settings for the card.

Always employ a fully color managed and calibrated system. If you are working with high-resolution or complex images, consider employing a multimonitor display system, but make sure that the video card you use is capable of supporting a multimonitor setup. Windows users who want the ultimate in color and tonal rendition can opt for a card and monitor setup that supports 10-bits-per-channel display. Look for display port connections when searching for cards and monitors that support high-bit display.

Key steps to optimize Photoshop CS6 performance

Knowing which hardware works best for your work environment is just part of the performance story. To ensure that your carefully selected hardware works to its full potential, optimize Photoshop and fine-tune your operating system. And if you’re unable to change hardware, use the following guidelines to adjust Photoshop and your operating system preferences to realize performance gains without added expense.

1. Allocate your scratch disk correctly
To set your scratch disk, choose Edit > Preferences > Performance (Windows) or Photoshop > Preferences > Performance (Mac). Then, in the Scratch Disk section of the panel, select the drive that has the most free space—preferably not your system or startup drive. If you have other drives listed, you can also allocate these as extra scratch drives. Photoshop will use the drive listed first until it is full and then move to the next drive if even more memory is needed. You can change the order in which the drives will be used by selecting a drive and then using the Up or Down Arrow keys to change its position in the list. Place your system or startup drive in last position. The performance of systems whose Efficiency result (see boxout below for details) regularly falls below 95% when conducting simple operations will be improved by the correct allocation of fast scratch disks or the addition of extra RAM.

2. Separate the Photoshop scratch disk from operating system virtual memory
As most operating systems employ a virtual memory system similar to the one in Photoshop, it is recommended that scratch disks be positioned on a different drive than the one your computer uses for its virtual memory system. In general, the operating system’s virtual memory, or swap file, is stored on the startup or system drive. To help with overall Photoshop and Windows/Mac performance, ensure that you don’t position the scratch disk on the same drive.

How do I know if my system could benefit from more RAM?
Photoshop contains a simple built-in monitor that can help you determine how efficiently the RAM in your system is being used to process your photos. To test the current memory settings, select the Efficiency setting from the pop-up menu of the Status Bar at the bottom of the document window (or the Info palette), and then perform a series of standard editing actions in Photoshop. If only RAM memory is being used during these editing steps, then the Efficiency result displayed will be 100%.
The value actually represents the percentage of time spent performing the operation instead of reading or writing data to the scratch disk. If the value falls below 100%, Photoshop is using the scratch disk in place of RAM and is therefore operating more slowly than if more memory were available. Regular occurrences of values below 95% means that you need to allocate more RAM to Photoshop, close programs running at the same time as Photoshop, or install more RAM memory.

Select Efficiency from the display menu in the Status Bar. Check the values displayed after different processing steps to ensure that they are close to 100%.
Select Efficiency from the display menu in the Status Bar. Check the values displayed after different processing steps to ensure that they are close to 100%.

3. Set the RAM percentage used by Photoshop
Photoshop shares the RAM on your computer with the operating system (Windows or Mac OS X) and any other programs running at the same time. The percentage designated in the Memory Usage section of the Preferences Performance panel determines the upper amount of RAM memory that can be used by Photoshop. Most new users push this setting as high as possible, some as much as 90%, thinking that this will speed up the processing of their files. But if this allocation is set too high, both the operating system and Photoshop may need to move information from the fast RAM memory to the slower hard-drive memory while processing. This action is called “page swapping,” as the data is moved back and forth between the different memory spaces, and it causes Photoshop to run more slowly.

Use the RAM slider in the Performance section of the Preferences dialog box to adjust the amount of memory allocated to Photoshop.
Use the RAM slider in the Performance section of the Preferences dialog box to adjust the amount of memory allocated to Photoshop.

When adjusting the amount of memory allotted to Photoshop in the Performance panel, it’s best to keep within the ideal range displayed. Check the Efficiency value on the Status Bar to test whether the settings currently being used are optimal. If you do choose to adjust the Memory Usage settings, change them by no more than 5% at a time, and then restart Photoshop and test the new settings before changing them again.

Remember that with Photoshop CS6 running in 32-bit mode, the program can only directly access up to 3GB for Windows—even if more is installed. In contrast, on 64-bit systems with compatible 64-bit hardware, Photoshop CS6 can directly access as much RAM as is installed on your system.

4. Defragment your drives regularly (Windows OS only, not recommended for Mac OS X)
Please note that this recommendation only applies if you’re using a traditional hard drive (non-SSD) on a Windows-based system.  As images and files are saved and resaved to disk, they tend to become fragmented. This means that rather than the whole file being saved in one continuous space on the hard drive, the information is broken into bits and stored in several locations (wherever there is empty disk space). When the file is reopened, the document is reconstructed from each of the individual pieces. This file fragmentation slows down the opening and saving of files, as well as the running of programs such as Photoshop, if they were fragmented when initially installed. The efficiency of scratch disks is also degraded if the space used for virtual memory is fragmented. You can achieve real performance gains by regularly defragmenting the drives you use for scratch disks, image storage, and application loading.

All Windows operating systems have defragmentation utilities built in. Consult your computer’s Help files to ensure that utilities are activated and, if need be, perform a manual defragmentation of all drives to ensure their continued performance.

The Windows Disk Defragmenter utility allows you to analyze and defragment the hard drives installed on your system. Similar utilities are available for Mac computers.
The Windows Disk Defragmenter utility allows you to analyze and defragment the hard drives installed on your system.

5. Minimize History States
The ability to jump backward and forward through the editing steps stored in the History panel in Photoshop is a very useful feature. Photoshop implements this feature by storing additional copies, called History States, of the image on your hard drive.
A full copy at the original size is stored for every operation you perform that affects the entire image. Smaller changes, like individual paint strokes, require less information per state. The more editing you do, the more hard-drive space will be used for the History States of the document. The History States setting in the Performance panel is set to a default of 20 but can be adjusted from 1 to 1,000, depending on the amount of scratch disk space available and the complexity of your normal image-editing work. If you find that Photoshop is running slowly after you’ve made a few editing changes, then try reducing the number of states. Fewer History States does mean less opportunity to reverse editing changes, but this action frees up memory resources and can bring new life back to a slow-running machine.

The number of History States used by Photoshop can be altered via the History States setting in the Performance section of the Preferences dialog box.
The number of History States used by Photoshop can be altered via the History States setting in the Performance section of the Preferences dialog box.

6. Avoid “Out of RAM” errors when running memory-intensive features
Some Photoshop features, such as Content-Aware Scaling, 3D, and Liquify and filters such as the Distort filters are more memory-intensive than others. If when you’re working with these features, Photoshop starts to respond slowly, doesn’t respond, or returns “Out of Memory” or “Out of RAM” errors, then increase the amount of RAM and scratch disk space and close any other programs running at the same time as Photoshop. If the problem persists, then switch to a 64–bit system with more available RAM and scratch disk space.

7. Reduce the number of open files
The more pictures you have open in Photoshop, the more resources your machine is using just to maintain each open file. To speed up processing, make sure that you open (and keep open) only files that are essential for your current editing task.

8. Clear all available memory: Purge Undo, Clipboard, or Histories
The Edit > Purge command can be used to free up RAM space that is being used to store Undo, Clipboard, and Histories entries. Since this command cannot be undone, it should be your last resort when you need to eliminate an “Out of RAM” error during a memory-intensive task.

Use the Edit > Purge command to remove information currently being stored in memory.
Use the Edit > Purge command to remove information currently being stored in memory.

9. Run Photoshop by itself
Use the Edit > Purge command to remove information currently being stored in memory.
A simple way to speed up Photoshop is to make sure that no other programs or utilities are running at the same time. After closing unnecessary programs, use your operating system tools to determine which utilities are still running hidden in the background. The golden rule is that if the program or utility is not essential for the editing task, then close the software.
This is especially true if you are using features that rely heavily on the GPU (mainly 3D). Having another application that also relies on the GPU and VRAM open while using these GPU features in Photoshop CS6 will significantly degrade overall performance.

10. Optimize Cache Level and Cache Tile settings
Whenever you make a change to an image onscreen, your computer must redraw the image. The larger the image, the more processing power and time required. To make screen redrawing as fast as possible, Photoshop CS6 uses caching to continuously update a lower resolution version as you work. The default setting is four cache levels, but if you routinely work with images that have large pixel dimensions, you can improve redrawing performance by setting the level higher. Conversely, if you typically work with small-dimension images that contain many layers, you may want to set Cache Level to a level of two. As the cache is also used for other operations, such as the Healing Brush, it is not recommended to set a value of one as this will turn off caching completely, reducing performance in these allied areas.

When Photoshop processes a photo, it splits the picture into smaller image sections called tiles, and it works on each in turn. By default, the size of each tile is 128Kb. You can alter the amount of memory allocated for the processing of each tile via the options in the Cache Tile Size pull-down menu in the Performance panel. Larger tile sizes reduce the amount of time Photoshop takes to process an image, especially on computers with more than 1GB of RAM.

You’ll notice improvements in the speed with which images are drawn to screen when both Cache Level and Cache Tile settings are optimized. To help with accurately setting values, the History & Cache section of the Performance panel in the Preferences dialog box now contains three buttons to help match settings with your work environment. The values set by these buttons will vary depending on the amount of RAM and number of processors in your computer. Click the option that best fits your workflow to set both Level and Tile settings.

  • Tall and Thin—Best for users working with images with smaller document dimensions and many editing and enhancement layers.
  • Default—Designed for general use when a user will be working with a variety of document types. This is the default setting.
  • Big and Flat—Works well with large images and few editing or enhancement layers.
Setting the History and Cache values is easier in Photoshop CS5 thanks to the inclusion of three buttons—Tall and Thin, Default, and Big and Flat—in the Performance section of the Preferences dialog box. Select the option that best matches your workload.
Setting the History and Cache values is easier in Photoshop CS6 thanks to the inclusion of three buttons—Tall and Thin, Default, and Big and Flat—in the Performance section of the Preferences dialog box. Select the option that best matches your workload.

11. Reduce patterns and brush tips
Each custom pattern and brush tip you load increases the overall RAM required to run Photoshop CS6, increasing the scratch disk size in the process. If you load up all the patterns and brush tips that ship with Photoshop CS6, your scratch disk file will grow by hundreds of megabytes. To reduce the total RAM used, minimize the number of patterns and brush tips and reduce the number of patterns used in Layer Styles that use Bevel and Emboss Texture or Pattern Overlay.

12. Optimize GPU settings
With the increasing ability of Photoshop to use of the video card GPU for extra processing power, the Preferences dialog box now includes dedicated GPU settings in both its Performance and 3D sections.

If a suitable video card is installed on your system, it will appear in the GPU Settings area of the Performance section. To enable GPU acceleration, make sure that the Enable OpenGL Drawing option is selected. To fine-tune the card’s performance, click the Advanced Settings button and select Basic, Normal, or Advanced, matching the option with your requirements.

  • Basic—Uses the least amount of GPU memory to run the most basic OpenGL features when sharing the GPU with other applications or when experiencing slow responsiveness. Select this option if you have other programs running that also use the GPU or if you notice bad screen redraws or slower performance when using GPU-accelerated features.
  • Normal—Is the default setting. It uses a large amount of GPU memory to support advanced OpenGL features and should be selected if you regularly use the GPU-accelerated features in Photoshop.
  • Advanced—Uses the same amount of memory as the Normal mode, but enables more advanced features to improve drawing performance. This setting is best when working in 3D or when working extensively with the GPU-accelerated features in Photoshop CS5

Keep in mind that mode changes will only take effect after Photoshop is restarted.

The 3D section of the Performances dialog box contains a VRAM slider similar to the memory control located in the Performance section. Use the slider to determine the upper limit of VRAM available to the Photoshop 3D engine. The total value is a percentage of the overall VRAM available. A setting of 100% will still reserve a portion of the overall VRAM for use with the operating system. Higher values will help with overall 3D performance but may compete with other GPU-enabled applications.

The slider in the 3D section of the Preferences dialog box adjusts the amount of VRAM available to Photoshop.

13. Choose the appropriate Photoshop file type
The file type you choose will determine both the functions and features that can be saved with the file as well as the maximum size. PSD and PSB files maintain the most functionality but at the cost of file size, especially if the Maximize PSD and PSB File Compatibility option is selected. The maximum image sizes possible in standard Photoshop CS6 documents are as follows:

  • PSD (Photoshop)—2GB
  • PSB (Large Document Format)—4EB (Four exabytes equals 4 million terabytes, which is orders of magnitude larger than available hard-drive storage space, but the format has been built to accommodate future innovation.)
  • TIFF—4GB (Note that most other applications cannot work with TIFF images larger than 2GB.)
  • Photoshop PDF—10GB (Individual pages are limited to 200×200 inches.)

14. Set the Maximize File Compatibility option
Photoshop CS6 is the 13th version of the software and includes many changes, additions, and enhancements since its initial release. In addition, today many other software applications are capable of opening Photoshop PSD documents, such as Adobe After Effects® CS6 and Adobe Photoshop Lightroom® 4 software. To help ensure that earlier versions of Photoshop or other applications such as Photoshop Lightroom can open your saved files, Photoshop CS6 by default stores a flattened copy of the image within the PSD or PSB document when it is saved. The advantage of this feature is backwards compatibility with Photoshop itself and better integration with other applications, but the tradeoff is larger file sizes and slower opening and saving of documents. By default, Photoshop CS6 will ask if you want to maintain compatibility whenever you save a PSD or PSB file, but this behavior can be adjusted by choosing Photoshop/Edit > Preferences > File Handling. In the File Compatibility section, you can use the menu labeled Maximize PSD and PSB File Compatibility to set Photoshop to either always or never save this extra flattened image within the file.

15. Turn off thumbnail display
Some of the panels in Photoshop CS6 display preview thumbnails of content, such as the Layers, Channels, and Paths panels. As you edit an image, these thumbnails are dynamically updated to reflect the new content. The more layers or paths in a document, the more thumbnails need to be built, drawn, and updated, each requiring system resources. To free up the resources allocated to this task, open the panel menu and choose Panel Options and then select None to turn off thumbnail display.

Select None in the Layers Panel Options dialog box to free up the resources Photoshop uses to draw thumbnail previews.
Select None in the Layers Panel Options dialog box to free up the resources Photoshop uses to draw thumbnail previews.

16. Reduce color bit depth
In Photoshop CS6, the number of functions that can be performed on 16- and 32-bit images has been increased. However, these images require considerably more processing power and hard-drive space than standard 8-bit images. For images destined for output to standard devices or the web, you can use the Image > Mode menu to lower the bit depth to 8 bit for maximum performance. The exception to this general rule is when you are working with 3D images, as the Ray Tracer engine renders at 32-bit color depth. So if you are working with 3D, start with a 32-bit file with a resolution of 72ppi, and when it comes time to output the finished document, use the tone mapping features in Photoshop to reduce the bit depth to 16 or 8 bits.

17. Deselect Export Clipboard
Whenever you exit Photoshop CS6, anything you have cut or copied is placed on the operating system clipboard. The benefit of this feature is that the content is then available to paste into another application, but exporting the image to the clipboard is time-consuming and processor- intensive. If you don’t require or use the system clipboard to copy and paste between Photoshop and other applications, you can turn off this function by deselecting Export Clipboard in the Options area under Photoshop/Edit > Preferences > General. Note that dragging layers or entire images between documents bypasses the clipboard entirely and is more efficient, even if Export Clipboard is enabled.

Deselect the Export Clipboard option in the General section of the Photoshop Preferences dialog box to stop storing copied documents to the operating system clipboard.
Deselect the Export Clipboard option in the General section of the Photoshop Preferences dialog box to stop storing copied documents to the operating system clipboard.

18. Adjust or turn off font preview
Each active font on your computer requires system resources. Photoshop CS6 also uses resources to draw previews of each font in the font and style menus in the Character panel and in the Options bar when a Type tool is enabled. To maximize performance, use font management software to activate only the fonts that you need. In addition, you can adjust the size of the font menu previews, or turn off previews, by choosing Photoshop/Edit > Preferences > Type. Under Font Preview Size, use the menu to adjust the size of the previews, or deselect the option to turn them off altogether.

Turning off font previews or selecting a smaller preview size helps reduce the resources used for this task.
Turning off font previews or selecting a smaller preview size helps reduce the resources used for this task.

19. Optimize image files
Many factors impact the size of your Photoshop CS6 image files, including resolution and pixel dimensions; color depth and mode; number and complexity of layers, channels, and paths; number of Smart Objects; and more. Very large files take longer to open, and they redraw more slowly as you work with them. They also require much more hard-drive space for storage. Ways to optimize image files include:

  • Minimize file dimensions—Resize the image to the desired size for output rather than working with a very large image and resizing it downward at the end of editing.
  • Minimize complexity—Merge layers that no longer need to be kept separate, and eliminate channels and paths that are no longer needed. Note that this includes blank layers, which also use significant disk space.
  • Choose RGB over CMYK—If your images are going to the web rather than offset printing, use the RGB color model. With one less color channel to save and maintain, an RGB image is 25% smaller than an equivalent CMYK image.
  • Minimize print resolution—Keep your image to the optimal minimum size for the output device, ranging from 72dpi for screen display to 600dpi for high-quality laser printing. Never use a resolution higher than the printing device is capable of outputting.
  • Start with low-resolution 3D files and resize to suit—When working with 3D content, start with smaller, low-resolution documents such as those generally used for the web. The smaller size will provide better and more responsive performance when manipulating and editing the 3D content. As the 3D components are vector-based imagery, the completed image can be resized nondestructively to a different resolution.

Additional Information

Optimize performance | Photoshop CS4, CS5

How to set up a great Photoshop machine

Save Large Photoshop Files 20X Faster in Photoshop CS5

33 Responses to How to tune Photoshop CS6 for peak performance

  1. This is the post most of us having been wanting for a long time now. I personally was using most of these but little things like the “purge” option slipped by me. For anyone looking to optimize photoshop this is definitely a must read.

    I would add that using a 4 hard drive minimum setup is ideal:

    OS on SSD
    Programs on SSD also used as (Scatch Disk)
    Source Files on HDD 7200
    Final Files on HDD 7200

    I would prefer a 6 Drive setup

    OS Level SSD
    Scratch/Temp SSD
    Program Level SSD
    2X Data Level HDD 7200 RPM on Raid 01
    1X Data Level HDD 7200 RPM for Final Files on Swap Bay.

  2. Hi!

    Thanks for this great post.
    Especially the part with the Cache was a little bit fuzzy for me in the past; but now, everything is explained fine and I’m good to go!


  3. scott says:

    this is great.

    It is amazing how I can read through it and miss important parts on first reading, but I think I am right about

    on my Mac CS6 Font Preview Size is not in Preferences but in the Type pull down menu.

  4. Scott Burrows says:

    Very useful to have this come from an official source! Have just been through the process of building a Photoshop specific PC – opted for 32Gb of RAM and nearly tripped up thinking I was saving money on the OS:

    Windows 7 Home Premium 64bit is limited to 16Gb of RAM (source:

    All versions above this don’t have such a limitation!

  5. Ron says:

    It would be nice if we could get this in a PDF format that we could print out for use as we work with CS6. If this is possible, then it is not obvious to me, having done a careful review of this site.

  6. SSDs are recommended, but no caution is given about defragging them. AFAIK, you don’t want to defrag SSDs with any regularity, because a) it greatly increases wear on the flash memory, and b) it’s not really necessary anyway, because there’s rotational latency or head movement time to worry about with an SSD.

    Great article; great to have it all together in one place, from an authoritative source!

  7. vphotoshop says:

    really ,thanks for this great post

  8. Andrey says:

    Okay. So we should not use our system drive for scratch disk purposes. But what if our system drive is SSD, and additional drive is HDD? What should we use for scratch disk? In this help tutorial from Adobe here: we can see that using system SSD drive as Scratch disk is fine.

    • Pete Green says:

      I think if you have the extra space to spare on the SSD for initial scratch, that’ll be fine and you’ll still see some scratch/PS speed improvements due to it. It of course is also getting read and written to by the OS and any other applications that may be writing to the drive so it won’t benefit from that “dedicated speed” like if the OS weren’t on it.
      So, If you don’t have plenty of space to spare on the SSD for scratch to the point that if it gets full, the OS will definitely slow to a crawl and you won’t benefit so much from the SSD’s performance boost.
      Putting the scratch on the secondary drive will alleviate the OS read/write shared processes and potential to fill up and hamstring the OS.

  9. DBC says:

    Thank you for this very informative post. This has been most helpful as I think about how I can best configure my next computer purchase.

    I use both Lightroom and Photoshop. I am interested to know: 1. is it recommended to have separate scratch disks for each program or is one shared scratch disk more than fine?

    Thanks in advance for any help with this!

  10. Franco Guerri says:

    Just built a PC for Photoshop and Premiere/Ae, etc. After much research, there seems to be more confusion out there than there needs to be. My choice was to have a 220gb SSD for a OS/program drive, and 4x 1TB HDs in RAID-5 array for render and source and scratch.

    Storage solutions are one of the biggest sources of confusion. Some vendors push separate single HDs for separate source and render drives, or as an upgrade, two RAID-0 arrays of two HDs each. Single drives seem slow, and RAID-0 doubles the chances of failure. Why not go to 3 or 4 HDs in a single array for source/render both at high speed and enough parity to be able to recover from a drive failure? On advice from I concluded that separating source and render drives is not important as long as your RAID solution is fast.

    Another issue is the Adobe “approved” list of GPUs. I finally settled on an Asus GTX-670 4GB, (along with the i7 -3930k and Asus P9X79 Pro 6gb MOBO) which seems to be performing admirably, but of course is not (yet?) on the approved list.

  11. Jerminex says:

    Hello there admin i download the adobe collection using adobe download assistang and my laptop is 32bit and why i finish install i considered that there are some problem where the update menu at Help>Update i can’t click it in grey word and the 3D menu is missing on photoshop can you help? or is there any mistaken thing i do?

  12. abhi says:

    How could I possibly increase the size of 3d rendering boxe in photoshop cs6

  13. Susan Koop says:

    With CS6, the pasteboard stays open whenever I close an image, requiring me to close both windows every time. The pasteboard also has to be closed manually. Grrr. How do I set the pasteboard to close along with the document I’m closing?

  14. Susan Koop says:

    Bless your expert heart. That was exactly the problem!

  15. abbas says:

    Hi .Please A reference book For Photoshop Get introduced?
    Comprehensive training is one movie?


  16. David Goodwin says:

    Thanks for the post 🙂 I have a question about something specific and so far unable to find an answer. Do you know of any reason the rotate canvas tool would not work at some times and then work at others? I mean on the same file sometimes in mid session?


  17. Cliff says:

    I see you mention some things that can only be done in PS with Windows 7. Now that Windows 8 is out, I’m assuming that everything that at the time this article was written could only be done in Windows 7 can now be done in Windows 8. Is my assumption correct? If not, please let me know what deficiencies relative to PS use Windows 8 may present relative to 7.

    Also, I’m assuming that using 64 bit Windows 7 or 8, one can install enough RAM that a scratch disk wouldn’t be necessary. If so, how much memory would need to be installed for photo editing to eliminate the need for a scratch disk? How about for photo + video editing and for photo + video +3D work?

    Many thanks for your help here.

  18. esmerelda says:

    thank you 🙂

  19. Dirk Urban says:

    Thank you so much for this enlightening post. What has been only mystery is now very clear. I’m just setting up a new Mac Pro to work with some very large mural image files and I believe that I now know the best manner to proceed and organize my preferences. I do have one question though: Regarding the Cache and History States palette, what if one’s hypothetical file is of a very large dimension and also has many layers, making it Big and Tall, would choosing the default setting be best here? I’d be much obliged if you had any insight on this point. All in all, I’m way ahead of where I was when I opened up this article. Thanks!

  20. svahide says:

    big like!

  21. Vipin says:

    Dear Jeff,
    Does this apply to Photoshop CC 2014 too? I have a Windows 8 System with 8 GB RAM, Radeon Dual Graphics System with an AMD processor. I use Lightroom and PS side-by-side, and some times PS CC2014 seems to slog too much and sometimes it just plainly refuse to do a task (like a Content Aware Fill!!!). (Lightroom is fast though all these time. I wonder why, since many people have reported the other way round…. Photoshop running fast and Lightroom slogging.)
    If there’s any other blog or write-up you may want me to see, that should be fine too.


  22. Kayleen says:

    I can’t thank you enough! I have paid a tech to speed up my PC and fix my PS loading but still have a 10 minute load up time. I altered the settings recommended and zappo! It loads like a dream – thank you!

  23. Ruthie Derby says:

    I did all that bit still don;t have enough memory. I almost got to too

  24. Tan says:

    I have 16 GB of RAM in my PC, very good graphic card, still PShop CS6 shows that I have only 3255mb of RAM available for photoshop. When I work with big images mostly when applying filters, it will be always “not enough virtual memory” warning.
    I optimized everything and still numbers did not changed.
    What else could I do?

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