The role of a designer in creating great UX can be a tricky one – having to find the sweet spot where user needs, business goals and technical feasibility intersect.
Bringing patterns to the foreground
If you’ve been to a conference, an airport, or even a large shopping center in the last six months, it’s extremely likely you’ve encountered experiential design first hand.
For the several weeks, artist Rob Generette has been sharing his process for creating a published Blurb book in our #ArtistWorkflow series. Read his final thoughts and reflections on this process.
As part of Fast Company’s Innovation Festival, Adobe hosted two groups of attendees for a guided field trip at our newly opened Union Square studio in New York City. Participants ventured on a capture-walk, learned how to make a pattern in Adobe Illustrator, and got hands-on with building a music speaker out of paper.