Adobe Systems Incorporated

Archive for August, 2013

Creative Cloud for teams – what’s it all about? [INFOGRAPHIC]

We’ve been busy here at Adobe – especially on the Creative Cloud for teams front. A few weeks ago, we announced the addition of a new membership plan called Creative Cloud for teams single app, which lets teams choose from one of the brand new CC apps. An increasing number of creative shops like emc design and Red Antler are using Creative Cloud for teams to get great work out the door even faster.

Since Creative Cloud for teams is still new to some, folks want to know more about it. If you’re one of them, check out the infographic below — it breaks down what the membership offers and debunks some common myths about the cloud.


Find out more about Creative Cloud for teams here.

As always, stay connected for the most up-to-date information on Creative Cloud by checking us out on Facebook and Twitter.

4:34 PM Permalink

Adobe InDesign CC Update: Sync Settings between Computers


The first application update since the June release of InDesign CC enables people to synchronize preferences—keyboard shortcuts, presets and workspaces—to Creative Cloud.

Settings That Go Where You Go

Anyone who uses one computer at home and another at work can Sync Settings to save their preferences; whenever/wherever InDesign is opened, the settings will be the same.



Learn more about InDesign CC on the InDesign product page on

1:39 PM Permalink

EMC Design Joins Creative Cloud


Update: October 18, 2013: A few months ago we welcomed emc design to Creative Cloud for teams. Take a look and see how they’re benefiting now:

Welcome to Creative Cloud, emc design (@emcdesignltd). This UK-based design shop recently announced on their blog that they’ve signed up for Creative Cloud for teams. In their post, they list several of the features that are helping them streamline their workflow and create even better work.

As you can see, not even a burglary has kept them from producing top-notch work, thanks to CC. Here are just some of the advantages that emc design laid out in their post:

  • Every staff member is granted access to all of the Creative Cloud applications from anywhere, which increases flexibility for remote working and gives people the option of working at home when deadlines are tight. Because pulling an all-nighter is a lot better when you can do it in your sweatpants, on your couch, with real food, instead of in a dark office with only cold pizza and vending machine snacks to munch on.
  • emc staff has access to the latest creative tools, which lets them experiment more and push their creative boundaries. No more waiting for the newest tool, only to see your competition get it first.
  • We’ve all lost valuable time, or even missed deadlines, due to IT issues. But with CC, administrators at emc can easily manage licenses and install applications – case in point, after their office was burglarized, they were able to quickly re-install Creative Cloud on 5 new Macs and keep producing their best work without skipping a beat.

We’re excited to work with emc design. So stay tuned for more updates spotlighting this great shop, here and on our Facebook and Twitter channels.

2:20 PM Permalink

Adobe Muse CC Releases Updates to Eye-Catching Scroll Motion Effects and More


The latest update to be released to Adobe Creative Cloud members today includes top-requested enhancements for creating scroll motion effects that work on desktop and mobile devices on Adobe Muse CC.

Now designers can:
• Experiment with scroll motion effects quickly using the new Scroll Effects panel
• Make long, single page sites easier to navigate
• Have confidence that sites with scroll motion effects will work more smoothly on tablets and smartphones, including iPhones and iPads

To see these updates in action, watch this video.

With over half a million websites created with Adobe Muse, there are a lot of great ideas for inspiration to get started. Visit the Adobe Muse Site of the Day to see some of the more engaging sites Adobe Muse users are creating.

The Adobe Creative Cloud gives you access to features as soon as they are released. Learn more about the benefits of joining Creative Cloud here.

8:24 AM Permalink

Adobe Kuler® – A(nother) Set of Beta Features

Just over two weeks ago the Kuler team launched a new beta version of with the top three user-requested features. That wasn’t enough for them so, since then, they’ve added two more:

Rearrange Colors in a Theme

  • Easily reorder colors in a theme by dragging color chips to the desired slot.

Color Sliders

  • Change color values with sliders that show the associated values of each color in a theme. Previously one slider controlled the brightness level of each color; now four sliders for each color take the guesswork out of changes… entire themes can be altered by moving sliders to any point along the color spectrum.


Try Them

To start using the latest beta features go to

See the Changes We Made Last Time

To see the changes we made for the July 22 beta release read “Adobe Kuler Is Kooler: A Beta Release.”


Once you’ve spent some time with the beta, let us know what you think:

About Kuler

Learn more about on the Kuler product page and download the free Kuler iPhone app from iTunes.

9:07 AM Permalink

File and Typekit font sync rolling out. Sign up for early access!

We’ve been working hard to get file syncing back online for launch on the Creative Cloud desktop application, and are now excited to start rolling this out to our customers—this time, with the addition of syncing fonts to your computer from Typekit. If you’re ready to give it a spin, sign up here to register for early access.

What does file and font syncing mean for me?

  • Easily sync all of your creative content to the cloud, and keep the files up to date across multiple machines.

  • Browse your files from the web and quickly access them anywhere.

  • Expand your creative options with fonts from Typekit.  Choose from over 175 font families to sync your computer with a single click. (Here’s a demo of how this works.)

When you sign up

We’ll be rolling out access as quickly as we can to the entire Creative Cloud community, but members on the early access list will get priority.

  • As soon as you’ve signed up, we’ll add your name to the waiting list.
  • When we reach your name on the list, you’ll receive an email from the Creative Cloud team confirming that you’ve been added to the early access program.
  • After you receive your email, grab the latest version of the Creative Cloud desktop app, log in with your Adobe ID, and navigate to the Files or Fonts panel to start syncing!

Keep in mind that Typekit font syncing is available to customers with a paid Creative Cloud membership or an eligible Typekit plan (more details on eligibility).

Were you one of the early Creative Cloud Connection previewers for this feature? You’ll be among the first to gain access. If you haven’t already seen an email about this, please request access here.



2:30 AM Permalink

New Features for Adobe Edge Tools & Services – Available NOW

One of the biggest benefits of Creative Cloud is the ability to deliver updates as soon as they’re available and better engage with our customers. The Creative Cloud allows us to respond to customer needs much faster that our old model of delivering updates every 18-24 months. Today we’re happy to announce that we’ve made several workflow enhancements for our web designer and developer customers with updates to the Edge Tools & Services family:

Edge Reflow CC – Create and manage responsive comps for your entire site with new support for multi-page web designs.
Edge Code CC – Test content across devices with new Edge Inspect CC integration, and get access to your favorite Kuler themes as you code.
PhoneGap Build – Extend the functionality of your mobile app with third-party plugins.

Here’s a closer look at Edge Reflow CC’s new multi-page support with Adobe evangelist Paul Trani:

We’ve also made an update to Edge Animate CC that fixes compatibility issues with projects in Internet Explorer 11, and is recommended for all users.

Our goal is to add new functionality and evolve alongside web standards, to help everyone create and deliver beautiful content for the modern web. Get all the updates today at

11:08 AM Permalink

Are Mobile Web Apps Slow?

A recent blog post from Drew Crawford has generated many comments and tweets about the relative performance of web and native apps. Drew’s well-written post is notable for its thorough documentation.

So should we all pack our mobile web app work and go native? Well, no.

Though the article singles out JavaScript, it really dives into the trade-offs between garbage-collected languages – JavaScript, Java – with lower-level alternatives that require the developer to manage memory. For those applications that are extremely sensitive to the kind of unpredictable interruptions caused by garbage collection, Drew argues that they will always lag behind native implementations (or, rather, behind native implementations that manage their memory properly).

First, the performance of JavaScript needs to be put in perspective:  it is only a subset of the performance profile of most web apps. HTML, CSS, SVG and the network also consume CPU/GPU cycles. For some web apps, the layout and rendering of HTML/CSS/SVG consume the majority of CPU cycles (it is even possible to write a game without any JavaScript code albeit a limited one.) Not only does it mean garbage collection only affects a fraction of an application’s overall execution budget, but a large part of the platform can be optimized and improved for all apps. So JavaScript is only one portion of mobile web apps’s code and its strengths and shortcomings alike only affect that portion.

Web Platform

Figure 1: A web application’s CPU budget

One may argue that this does not matter: why would anyone ever want to use a language that is slower than native? Wouldn’t you always want the faster option?

As Drew’s article points out, productivity is also important to developers. Drew uses the example of hashmaps: while managed languages usually build those in, native apps either rely on harder-to-use versions or roll out their own. Thus a big motivation for using a language such as JavaScript is its ease of use and dynamic nature. While not perfect it remains a language that is more accessible to more people than native code. It also is the same language across many platforms and devices, while native code is inherently platform-specific. Trading off some performance (for a fraction of the application, as explained above) for broader reach is appealing for many applications.

In addition, a core motivation for using JavaScript is that it is part of the wider web platform and lets us leverage a very powerful native component: the browser engine. I think of JavaScript as the puppet master of the browser engine: a little bit of code can exercise a variety of powerful native features from CSS layout and restyling to hardware- accelerated animations.

Granted, there exist native libraries that provide similar graphical, animated or layout features to what browser engines offer (and more). However, no solution that I know of has the the flexibility and ubiquitous reach that the web platform brings to the table.

Finally, a web app is not just client code. At the very heart of the web is the concept of distribution, of content as well as code. A web app can leverage the web and distribute its computing needs. The collaborative 3D authoring application Lagoa is a shining example of that possibility, as it distributes computation-intensive work to the cloud, operations that even the most powerful client code could not handle as well. Web apps, by nature, have access to the flexibility of this powerful architecture.

Web apps are way past the hype phase and climbing up the slope of enlightenment. Articles grounded in hard data like Drew’s are certainly useful. But we need to be mindful about decisions we make and consider a web application’s overall context before making the jump to native, and forego the many benefits of the web architecture.

In some cases (e.g., highly computationally intensive game), native code may indeed be the appropriate answer. But in most cases, web apps demonstrate the way of the future, even though the ‘puppet master’ code will run slower than its native counterpart. Remember that this relative slowness is a trade-off for other important benefits, such as higher productivity and unparalleled reach.

8:10 AM Permalink