How can designers create beautiful and usable products that delight not one or two, but millions of customers? Three common cognitive biases in product design and ways to overcome them.
So how can we meet the fast pace of the development sprints while making sure the design quality stays high with each new release? By implementing these two fundamental principles in our process.
What makes a designer good at what they do? In order to answer this question, I first had to ask myself what drove me to become a designer.
Simply applying an ‘Agile badge’ to a new team doesn’t really create an Agile team. Even if the cross-functionality aspect is addressed straight from the beginning due to a good recruitment process, and even if the team is self-sufficient in that environment, the foundation that a team is built on needs to be solid.
In an organization new to implementing UX design processes, having great designers on board definitely helps, but they just serve as the foundation that a good UX manager needs to build on.
This adapted RITE method allows for testing and reiterating to be completed in just a couple of days, empowering designers to conduct tests in every sprint. By running tests on small components every two or three weeks, UX designers can align themselves to the development schedule and push design improvements faster.