The future of design looks incredibly promising, as augmented reality is here to stay. As we learn by testing patterns, every new usability finding will contribute largely to this technology’s development.
What might be the “obvious” answer at the beginning, an answer based on standard design patterns and usability guidelines isn’t always the best solution. Even if you loved it. The ultimate process to creating a great UI.
How can designers create beautiful and usable products that delight not one or two, but millions of customers? Three common cognitive biases in product design and ways to overcome them.
So how can we meet the fast pace of the development sprints while making sure the design quality stays high with each new release? By implementing these two fundamental principles in our process.
What makes a designer good at what they do? In order to answer this question, I first had to ask myself what drove me to become a designer.
Simply applying an ‘Agile badge’ to a new team doesn’t really create an Agile team. Even if the cross-functionality aspect is addressed straight from the beginning due to a good recruitment process, and even if the team is self-sufficient in that environment, the foundation that a team is built on needs to be solid.