Adobe Creative Cloud

November 2, 2016 /

Character Animator: Now Faster Than Ever

If you’re interested in a new way to animate, this latest release is the perfect time to try it for free. Check out the Adobe Character Animator (Beta) detailed overview of the most recent updates which includes an entertaining, interactive training video to help you get started.

Today, I’d like to focus how the team working on Character Animator has improved its performance—not only when working within the program but when working with other Creative Cloud applications.

In previous versions of Character Animator, you had to export your puppets as PNG sequences to import into your composition or editorial workflow. This was time consuming because it required you to render and import the animation into your composition or editorial workflow. We now offer Dynamic Link which eliminates an entire production step by allowing you to export your puppet into After Effects or Premiere immediately, without rendering, to incorporate it into your overall projects. With Dynamic Link you spend less time waiting and more time creating. For more information on Dynamic Link, check out my blog post on this unique-to-Adobe feature.

In terms of performance, the team has added performance optimizations throughout the application—especially when editing larger, more complicated artwork. When you have a desire to build multiple puppets at one time, you can take these files into Character Animator and combine different body parts (eyes, mouths, ears, etc) into one puppet. This makes the overall process of creating multiple puppets significantly faster as it does not require you to make all these different puppets in Photoshop or Illustrator. However, when you do, changes are automatically applied in Character Animator.

The overall workflow in Character Animator is faster as well. When you open complex projects, it can be up to 20x faster while timeline changes are up to 10x faster. Undoing and redoing choices are applied faster too, giving users the ability to be more creative. Undoing is 6x faster and redoing is 5x faster. Additionally, the playback of scenes is up to 70% faster from previous versions—giving you plenty of time to be more creative while building your characters in Character Animator.

If you’d like to get more information on Character Animator and see how other animators, such as those doing live animation on the Simpsons or the Late Show, are using it, check out the new Character Animator page on Adobe’s website. You can download a free trial there too!

Join the discussion

  • By Sean - 6:22 AM on November 16, 2016  

    l really want to be part of your discussion guys

    • By Nigel - 6:34 AM on November 16, 2016  

      now you are part of it

      • By Sean - 6:41 AM on November 16, 2016  

        who told you that….stupid

        • By Nigel - 6:43 AM on November 16, 2016  

          i will remove you

  • By Nigel - 6:33 AM on November 16, 2016  

    i really want be part of discussion guys