Adobe Creative Cloud

December 17, 2014 /Custom Platform Support /

Publish to new platforms with the new Custom Platform Support SDK

You probably know that Flash Professional CC lets you create content beyond Flash Player for HTML5 and WebGL.  But did you know that we recently added support for Cocos2d, Unity and Starling?  Using the “Custom Platform Support” SDK, you can extend Flash for additional platforms. Our friends at GAF Media have introduced a free plug-in that lets you take advantage of the platforms mentioned above.

How does the extension work? 

To install the GAF Media plug-in, all you need to do is to go here and install.  The Adobe Creative Cloud application will automatically add the extension to Flash Professional.  The next time you launch it, the new platforms can be found under “Create New”.  You create the content just the way you used to for any of the native platforms.  When you publish, you will publish to the specific platform you’ve chosen.

If you’re a platform developer, the SDK  provides you a great authoring platform.  All you have to do is to add support for a few APIs, wrap your plug-in as an extension and host it on the Creative Cloud add-ons site.  You can find the documentation for Custom Platform Support here.

Watch this video to get more information about Custom Platform Support –

Try it now!

We encourage you to try the GAF Media plug-in for Cocos2d, Unity and Starling formats.  In the near future, we, plan to add support for a couple open sourced projects with OpenFL and Away3D.  Feel free to get involved!

You can get more information about the cool new features in Flash Pro CC here.

Ajay Shukla, Sr. Product Manager, Flash Professional

Custom Platform Support

Join the discussion

  • By yc - 2:39 AM on December 26, 2014  

    I am just beginning.