Adobe Creative Cloud

Project Felix

Project Felix

Labs to Features: Auto-Ground Plane in Project Felix

As creatives, it’s not unusual for your final result to be different from the idea you started with – and that’s a good thing. Adobe teams face similar experiences. The Auto-Ground Plane functionality in Project Felix is a perfect example.

Hayden Zezula and Project Felix: Experiments in Light

Professional 3D designer Hayden Zezula knows photorealistic images are essential to visualizing the impossible. How does Project Felix measure up to traditional 3D design software? To find out, Hayden put the new compositing tool to the test.

Project Felix

One Background Image, Endless Options: Creating More Efficient Workflows in Project Felix

We reached out to Victoria Pavlov, a commercial photographer and designer, after seeing work she created using Project Felix on her Behance profile to talk to her about how Project Felix is helping with her design.

Project Felix
April 4, 2017

Brad Rhodes: Redefining How to Achieve Photorealism

In 2016, Adobe asked a group of graphic designers to use a pre-release version of Project Felix in their work. In this editorial series, we share the experiences of some of those designers, what they learned, what they accomplished, and what they can do with Project Felix that they haven’t done before.

Project Felix
March 29, 2017

Project Felix: Customer Input

Discover how Project Felix creators use customer feedback to make the app better.

Design Segment
March 16, 2017

Project Felix: A Lovely Shortcut for Selman Design

After spending a few months in Project Felix’s prerelease and public beta programs, Selman Design’s creative team sat down with us to share their experiences.