Adobe Creative Cloud

Unlocking The Power of 3D for The Creative Community—Adobe Acquires Mixamo

Artists: Francois Veraart, Corey Barker

Artists: Francois Veraart, Corey Barker

3D tools have come a long way in the past few years, but are still generally inaccessible to most designers due to the great expense and extensive training required to learn the complicated techniques. However, using 3D in 2D workflows adds flexibility to the design work you’re already doing and delivers better output options for interactive websites, game content, video and 3D printing. Our research tells us that one of the most in-demand skills for designers is 3D, but using it is just too hard with the current tools and technology. We’ve been working to close this gap between power and usability, which started last year when we announced some exciting new features in Adobe Photoshop CC that make 3D compositing and printing much easier.

Today, we’re taking another step toward unlocking the power of 3D for designers by announcing the acquisition of Mixamo, a San Francisco based company that enables designers to create and customize a broad range of high quality 3D characters and animations, which provide significant benefits for the design community:

  • Increase productivity by reusing assets that can now be easily customized in 3D
  • Gain flexibility in making changes to lighting, environment, perspective and materials
  • Generate more realistic scenes in your projects with life-like lighting, reflections and shadows
  • Produce greater output options in both still and motion
  • Create realistic packaging, product concepts and prototypes before manufacturing

handshake_04_220X139Designers are currently using Photoshop CC to produce a wide variety of 3D outputs, but we will increase what you can do with Photoshop CC and 3D content while making it easier for more people to take advantage of those benefits. We plan to integrate Mixamo’s technology into Photoshop CC to empower designers to create, customize, manipulate, rig and animate 3D content, as well as to take advantage of tens of thousands of high quality, turnkey 3D models, starting with stock characters that can be easily pulled into projects.

Designers are increasingly being asked to create photo-realistic scenes that don’t exist in the real world. And while this is already being done in Photoshop CC today, we can push the envelope further to enable a level of precision like never before, and to make it easier for everyone to use. This is because there is a confluence of changes in 3D technologies that will make this much easier in the near future. First, the emergence of 3D scanning technology will drive demand for readily available, high quality 3D content. Second, hardware improvements make it much easier to work with 3D content on standard devices, even tablets. Finally, we see a marriage of high quality content and powerful tools geared toward graphic designers that make working with 3D more accessible than ever before. Mixamo helps us address these market demands and the current challenges of working with 3D.

Characters are one of the biggest growth categories of 3D content and we see interesting use cases for graphic design. For example, we made this video by using Photoshop CC to composite a rigged and animated character from Mixamo onto an image.

But this is just the beginning. From content through capabilities, integrating Mixamo into Creative Cloud provides an incredible platform for more 3D innovation in the future. With this acquisition, we are excited to offer greater value to customers while introducing a new way of working to our design community that is looking to push the limits with 3D tools.

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Join the discussion

  • By Dustin - 4:28 PM on June 1, 2015  

    How does effect the stream users who bought the software will they still get the same access that was stated when they bought the software..2 free auto rigs a week as along as we owned the software..

    • By Jovino - 3:13 AM on June 2, 2015  

      Guy, you are kinda lost, there are no week limits for Fuse autorigs, go and check again 😉

  • By hood almighty - 6:24 PM on June 1, 2015  

    the 2 free auto rigs was replaced with unlimited auto rigs not very long ago.. I got the software on this basis..
    now I have an email saying I will get 10 free auto rigs and 20 animations, I take it this unlimited auto rigs deal was just to scam users into buying the software to boost value of the product before selling to adobe.. whats the deal??!!

    • By Sue Garibaldi - 6:56 AM on June 4, 2015  

      Auto-rigging for Fuse characters is still free and unlimited. Because Mixamo can no longer accept payments during the transition, all users of are entitled to ten (10) free auto-rigs (normally $50 each) for characters that are not made in Fuse (your own 3D models made in 3D software).

  • By Gary - 6:28 PM on June 1, 2015  

    I would also like to know how this will effect stream users like me who bought the software and it was unlimited rigs i only bought it a few days ago ?

    • By Sue Garibaldi - 6:55 AM on June 4, 2015  

      Gary, For users that purchased Fuse on Steam, the service remains intact for building characters and auto-gigging for free. Unfortunately, Valve’s refund policy (changed as of this week to allow for refunds) was switched right after we could provide refunds for recent purchases of the Fuse software.

  • By Shbli - 2:14 AM on June 2, 2015  

    I have creative cloud access, how can I start using Mixamo?

  • By Toni - 6:45 AM on June 2, 2015  

    It looks promising for the future,but right now Mixamo’s characters,although easy to animate,they still lack the required facial rigs to make them talking characters.
    The Mixamo characters are fine though for background group scenes,or non-talking low poly characters in crowd scenario.

    • By Tyler - 1:32 PM on June 8, 2015  

      Hi Toni, any character created with Fuse can have an entire set of facial animation blendshapes created automatically. Hope that helps!

  • By Sedef - 6:08 PM on June 2, 2015  

    Is there a way to sign up for trial or something?

  • By haim - 12:59 AM on June 3, 2015  

    good point dustin, would like to have answer for this too… i also bought FUSE from unity asset store. how does it effect me?

  • By Essa - 5:21 AM on June 3, 2015  

    Good Job and we hope to see big integration between Photoshop and Mixamo

  • By Stefos - 10:56 AM on June 3, 2015  

    We were promised free auto-rigs for good no limits (build an army) when uploaded models from Fuse…we also paid money then it was free …no one talks to the customer anymore!

    • By Sue Garibaldi - 6:54 AM on June 4, 2015  

      Hi Stefos, Auto-rigging is still free for characters built in Fuse. We hope you can still build your Fuse army!

  • By Tom Sorensen - 2:48 PM on June 3, 2015  

    I’m a little shocked. When I think about Adobe acquiring a 3D animation company, the obvious CC software to pair it with is After Effects. You’ve already brought in Cinema 4D and have third-party developers like Element 3D, so Mixamo seems like a surefire addition to AE. As much as Photoshop wants to tout its 3D and video capabilities, they pale to dedicated CC apps.

    I am hopeful the final paragraph about “…this is just the beginning” will mean AE will be connected with what Mixamo has to offer, soon!

  • By Kimberly - 8:32 PM on June 8, 2015  

    Awesome sauce! Congrats!

  • By Laura Jolly - 7:34 PM on June 9, 2015  

    Any updates on when we will be able to purchase the full version of Fuse? (import / export features, full content library)

    I am in desperate need of this info, I’d even be fine sending a check by mail! I want to utilize Fuse and Mixamo in an upcoming project with tight deadlines and I’d really like to use the full software, asap!! Thank you for your time,

    • By Sue Garibaldi - 9:28 AM on June 10, 2015  

      Hi Laura, The full version of Fuse is currently free to download from Enjoy!

      • By T'ony SAN Bliss - 10:16 PM on June 11, 2015  

        Thanks for confirming Sue, Will enjoy and use for a project this month and will continue to enjoy wiht my Adobe CC full subscription. Good Move Mixamo and Adobe 🙂 🙂

  • By Nia - 5:33 PM on June 13, 2015  

    How will this affect people who uses the free rigs (not through fuse) to try the models and use them in school based projects?

  • By MErlin - 7:00 PM on June 14, 2015  

    Does this work with my creative cloud account?