Adobe Creative Cloud

Digital Video & Audio

November 2, 2016 /After Effects /

What’s New and Changed in After Effects CC

After Effects CC 2017 (14.0) is now available. This release is all about collaboration and streamlined workflows, helping you work faster alone or with a team. Keep everyone in sync with Team Projects, work with extruded 3D text and shapes right in the timeline, and render faster with more GPU-accelerated effects. Live Text Templates have a new workflow, enabling smoother sharing between After Effects CC and Premiere Pro CC. We’ve also added lots of new features that make everyday tasks easier, like draggable marker duration and a freeze on last frame command to automatically extend footage.

Installing After Effects will install Character Animator CC (Beta), which is also now available as a separate download through Creative Cloud. The latest Character Animator includes substantial performance improvements, shareable puppet files, refined behaviors and a great new interactive tutorial to help you get started.

For an overview of what’s new in all of the Adobe professional video and audio applications and services, see this page. For details of the updates for all Adobe professional video and audio applications and services, see this page.

If you’re a Creative Cloud subscriber, you can download the new version by checking for updates through the Creative Cloud desktop application. For information about purchasing a Creative Cloud subscription, see this page about plans and this page with current promotional offers.

Please note that the newly released versions of Adobe Creative Cloud applications will overwrite prior installations by default. This behavior can be changed in the Creative Cloud desktop app.

Note that third-party plug-ins and scripts are not automatically migrated from previous versions of After Effects. Read this older blog post about managing settings and plug-ins. As always, we recommend checking for updates to plug-ins.

Please, if you want to ask questions about these new and changed features, come on over to the After Effects Forums. If you’d like to submit feature requests or bug reports, you can do so here.

What’s new in After Effects? The summary below is a guide to the changes; we’ll be going into more detail over the next few weeks.

  • Team Projects (Beta): Team Projects is a new hosted collaboration service for Creative Cloud for teams and enterprise customers that allows editors and motion graphics artists to work simultaneously in shared projects within the 2017 versions of After Effects, Premiere Pro, and Prelude CC.
  • Maxon CINEMA 4D composition renderer: Quickly create and render extruded 3D text and motion graphics directly in the timeline, without specialized GPU hardware. Control quality settings with a simple slider.
  • Additional GPU-accelerated effects: Use the GPU for faster rendering of more effects, including Glow, Hue/Saturation, and others.
  • Playback Performance Improvements: Most video footage can now play back from disk in real-time before effects are applied, without waiting for it to cache.
  • Improved Live Text Templates workflow: You can now share live text template compositions between After Effects CC 2017 and Premiere Pro CC 2017 as a single, packaged file that contains all of the assets required for that composition.
  • Sync fonts with TypeKit: Projects that require a font that you do not have installed can now automatically add that font to your Creative Cloud account and sync it to your computer using TypeKit.
  • New Project Templates: You can now set After Effects to load a template project when you choose the New Project command. Keep your whole studio in sync by storing the template in a shared CC Files folder.
  • Character Animator Scenes via Dynamic Link: Scenes from Character Animator can now be imported as a live connection into After Effects and Premiere Pro.
  • Draggable Marker Duration: Interactively set the duration of composition and layer markers by Alt-clicking them.
  • Date and Time Values in Output Name Templates: Rendering to a file can now automatically use the date and time as part of the file name or file path.
  • Freeze On Last Frame: This new command automates enabling time remapping to freeze a layer until the end of a composition.
  • Alpha-only Rendering from Adobe Media Encoder: Adobe Media Encoder CC 2017 can now render the alpha channel of any source, including After Effects compositions, as a grayscale image.
  • User Interface Enhancements: The After Effects user interface has been updated to a new design with improved functionality. User interface elements, including icons and buttons, are now vector graphics that draw smoothly at any scale factor on high resolution monitors, such as Apple Retina displays.
  • Additional native format support: Avid DNxHD and DNxHR QuickTime files can be exported without needing to install the Avid codecs package. RED camera raw file decoding now supports RED Helium sensor footage. RED footage can now also be processed using the GPU.
  • Maxon CINEWARE 3.1: The latest version of Maxon’s CINEWARE plug-in includes bug fixes and improved OpenGL rendering.
  • Extended Scripting Support: New scripting access to tools, composition markers, the Queue in AME command, and GPU acceleration options.
  • And even more: Support for macOS 10.12 Sierra. Many additional small improvements, such as new 4K and 8K composition presets, and many bug fixes.
After Effects

Join the discussion

  • By Alex - 6:35 AM on November 2, 2016  

    Hi Victoria
    Thank you for posting the changes.
    Can you also update the post with more details about how to access those scripting tools and what commands\props were added.
    Thanks in advance!

    • By Mike Overbeck - 1:01 PM on November 2, 2016  

      I too am anxious to see documentation on the new Extended Scripting support!!!

      • By Victoria Nece - 3:22 PM on November 2, 2016  

        We’ll be posting this ASAP. We’ve had a lot of requests for this info today and are working on the post now.

        • By Mike Overbeck - 4:29 PM on November 2, 2016  

          Just saw the new post. JOY!

          • By fx - 7:21 AM on November 4, 2016  

            Please share a link to it. I can’t find anything.

    • By Victoria Nece - 2:26 PM on November 7, 2016 Here it is as a forum post. We’ll be publishing this on the blog as well.

  • By fab - 9:32 AM on November 2, 2016  

    is the Multi CPU enabled option back? I’m stuck with CC 2014 till then.

  • By AJ - 10:06 AM on November 2, 2016  

    Are the project files for AE and PPro backwards compatible?

  • By josé Luis - 11:11 AM on November 2, 2016  

    What about GPU aceleration for Macpro with AMD graphic cards users??

    • By Caroline Bugala - 9:18 PM on November 13, 2016  

      Yes! I’m very curious about that too!
      Are AMD Imac’s graphic cards (380 390 and 395x) still not compatible with the ray tracer? What about the older 15′ MacBookPro (2015) , with the Iris Pro (without any dedicated graphic card)?

  • By Victoria Nece - 12:09 PM on November 2, 2016  

    After Effects CC 2017 files can be saved for an earlier version (though you’ll lose any of the new features, such as the Cinema 4D renderer). Premiere CC 2017 files cannot be opened in previous versions.

  • By Ru - 5:14 PM on November 2, 2016  

    3 bugs in ae cc 2017 🙁

  • By MES - 6:59 PM on November 2, 2016  

    What about VR viewer?

  • By Bart - 3:06 AM on November 3, 2016  

    Where can we read in detail about changes in scripting?

  • By Andreas Urra - 2:48 AM on November 5, 2016  

    Hi Victoria, great job on the updates. I really hope Team Projects will be made accessible to freelance artists as well. I was looking forward to it.

  • By JTK - 4:33 PM on November 5, 2016  

    Stoked to try out the new version! When will network rendering watch folders come back??!

    • By JTK - 10:01 AM on November 7, 2016  

      Never mind… just noticed watch folders are back and working! yay!

  • By Jan - 8:11 AM on November 9, 2016  

    Hi, thanks for the update – nice new things. That said, I encountered a problem with DNxHD. It seems that Straight Alpha rendered with the new DNxHD support, are not straight, but premultiplied. Can you confirm that?
    I rendered a feathered white text, straight matted to both Apple Animation and DNxHD. The Apple Animation result was perfect white, with opacity variations as expected, but the DNxHD becomes grey in the transparent parts.

  • By Jan - 4:57 AM on November 10, 2016  

    Another problem with the native DNxHD-renders, is that Quicktime Player does not show any image (just black), while AE shows the renders correctly after importing.
    I reinstalled the Quicktime Codecs, but no result so far.

  • By Jan - 7:39 AM on November 10, 2016  

    With the new DNxHD workflow, it seems to be impossible to set bitrates, is it?

  • By komi - 2:09 PM on November 10, 2016  


  • By Jan - 2:23 AM on November 15, 2016  

    Today I reïnstalled the Avid codecs and now Quicktime Player and Mocha work as before.