Your Feedback Requested on Flex / ActionScript Posters

We’re working on updating the Flex 3 and ActionScript posters for Flex 4 and would love your opinion on how they’re being used. With the addition of the Spark component set for Flex 4, we think that there may be too many classes now to put all the information on one set of posters (the existing set is 5 posters for all Flex, AIR and Flash Player packages.)

What’s your opinion? What do you use the posters for? Would it be OK for just the class names on the posters, and then use the ActionScript 3 API guide for details? I’d love your opinion on how you use the posters so we can make them even better for Flex 4.

(If you’re unfamiliar with the posters and would like a set, fill out the form and have a set mailed to you for free.)

Upcoming Open Beta Meetings

Open Beta Meeting for new and beginner Flex developers
When: June 22nd at 10AM – 11AM PDT (Find your time zone here)
Where: (Please enter the room as a ‘guest’ using your First and Last name)

Open Beta Meeting for intermediate and advanced Flex developers
When: June 23rd at 9:30AM – 10:30AM PDT (Find your time zone here)
Where: (Please enter the room as a ‘guest’ using your First and Last name)

We hope you’ve had a chance to get your hands dirty with the Flex 4 and Flash Builder 4 betas. You’ve heard us talk about what’s new and what we think is cool, but now it is your chance tell us about your experience with the betas.

We’ll be having two Open Beta Meetings – one for new and beginner Flex users and the other for more advanced folks. These meetings will be an opportunity for us to gather feedback from the community. Below we’ve provided some areas in particular we’d like feedback on, however, this meeting will primarily be led by you.

We’d primarily like you to focus on the workflow and features, so if you have bugs please file these in the Flex Bug System and if your having other difficulties, please also post to the Labs forums.

Food for thought:

  • What was your biggest pain points in the Flex 4.0 beta?
  • What were the first problems that you ran into and how did you get around them?
  • How is the skinning experience overall? What are the hardest parts? How might it be improved?
  • Have you had any difficulties using both Spark and Halo components mixed in the same application? What was the combination, and what were the difficulties?
  • The Spark component set and its features are certainly not complete yet, and will not be complete when we release Flex 4.0. But is there anything missing from Spark whose absence is particularly problematic for you?
  • Have you noticed any significant performance problems? Which components or scenarios?
  • Additionally, what else do you believe is missing from Flex 4.0?

Come Strut Your Stuff at the San Francisco Flash Camp

For those of you who are attending the SF Flash Camp on June 1st (tomorrow), the Flex team wants to see what you’ve been working on. From 5 to 5:45pm, during the networking portion of the event, we’ll be available in the “Meet the Team” room for you to show off your projects. No need to go primp your applications or work on a presentation, it will be an informal gathering and demos should be less than 5 minutes – keep it sweet and simple.

Seeing the amazing work you all have been doing is encouraging to the team, so after the event we’ll be inviting back a few individuals to showcase their work to the larger team. We look forward to meeting you and seeing your demos.

Flex Bug Quash – Indy Style

Want to help improve the quality of Flex for yourself and others? Have a bug that you’re dying to have fixed? Come join the Flex Bug Quash on Sunday May 17th. You can participate either in person at the 360|Flex event in Indianapolis or remotely via Adobe Connect. We recently hosted the first Flex Bug Quash in Seattle and had quite the turn out with 180 participants, 2/3rds of which were remote. Prior to this event, in the 13 months that Flex has been open source, we had received 111 patches, in the Seattle Bug Quash alone we got another 57 patches from the community, bring us up 168 patches submitted. This event was a definite success and we hope to have an even better event in Indianapolis! This is a great opportunity to share your knowledge of Flex, learn from other leet Flex developers, and contribute to making Flex a better product. For more information check out

Upcoming Open Iteration Meeting

When: March 24th – 10:15am PT / 1:15pm ET / 5:15pm GMT (duration 45 minutes)
Find your time zone here.

Where: via Connect: (Please enter the room as a ‘guest’ using your First and Last name)

We’ll be holding an Open Iteration Meeting for iteration 12 (the last iteration) for Gumbo (Flex 4) on Wednesday March 24th. We invite you to join the Flex SDK team as we discuss the developments in this upcoming iteration.

The slides that will be presented will be posted in the Announcements section of the Open Source site at the end of this week. ARB issues and decisions, will be discussed briefly – you can see the updated list at the bottom of the Gumbo page.

UPDATE: Time previously said 6:15PM GMT, it will actually be at 5:15PM GMT