You should notice now a nice difference when playing H.264 content on your Mac in terms of CPU usage. We rarely enable new features in security releases but we really wanted to enable such a cool feature. For more details about it, Tinic already posted about this.
Some of you may remember talk of a Flash Player “Gala” that was put out as a beta right before Flash Player 10.1 was released. The GPU decoding didn’t make it into the 10.1 release so we had to wait for a security release to add it. That security release is here and it should make quite a bit of difference for Mac users who are playing H.264 video through the Flash Player.
In the video below, Christian Cantrell shows off a single Flash application running on 5 different screens – two mobile platforms (Motorola Droid based on Android and iPhone OS), a browser, 3 desktops (Windows, Mac and Linux), and the iPad. This 5 minute clip shows the value of the Flash Platform – build your application once, and then have it run across various platforms. Flash Player 10.1 brings this vision to life in the browser on mobile devices, and Flash Professional CS 5 allows you to compile these AIR applications for other platforms that don’t support Flash Player natively, like the iPod, iPhone and iPad.
Christian plans on releasing the code for the game in the next couple of weeks. Keep an eye on his blog for the code.
Recently I’ve been getting a lot of questions about the performance and stability of the Flash Player and AIR runtimes. I got another one just this morning and thought it would be a good idea to write a quick blog post about this.
Let’s talk about Flash Player first. In all honesty, I also encounter the […]
Today, Apple made Mac OS X Snow Leopard available for purchase. You may be asking: how well does the latest version of Adobe AIR (1.5.2) work with Snow Leopard? Based on our testing and feedback from customers, AIR applications appear to run fine on Snow Leopard. We have encountered one very minor issue that AIR developers may run into:
Launching adl with the command ./adland with the AIR SDK bin directory set as your current directory fails with an error message that the runtime can’t be found. This is easy to avoid, as basically every other form of invocation works: put adl on your path, use a relative path from a different directory, or use an absolute path.
If you encounter any issues with Snow Leopard, we most definitely want to hear about it! Please send us feedback with any details required to reproduce the issue: http://www.adobe.com/go/wish/.