P2P GroupSpecifier Class Explained In Details Part 1

If you’ve tried my tutorial on creating simple chat using P2P NetGroup in Flash Player 10.1, you might have been wondering what the other parameters you can set-up mean.
GroupSpecifier is a very powerful class and ASDocs are good resource to look in, but I rather write few more words on this topic as it’s could […]

The HTML5 Flash Marriage: Geolocation source

Last Friday I blogged about how HTML5 and Flash could also just work together. A few people have asked if they could get the source files. I just packaged and uploaded the FLA, ActionScript class and HTML files. Download the zip file here.
A few people have also noted that the demo doesn’t work across different […]

The HTML5 Flash Marriage: Geolocation

I probably don’t need to tell you that there’s a lot of buzz (and fuzz) about how HTML5 is going to kill Flash. You probably know how I feel about this… I think the web is big enough for both of them… Even better… I think they could potentially complement each other!
Geolocation is a good […]

Real Text-To-Speech For Your Flash Apps

Text-to-speech has been around for many years, but you know it has never really worked properly. It sounded like a metal can, had issues with different languages, and so on. But I have good news for you.
Acapela created a SaaS (software as a service) offering for Text-To-Speech, which finally sounds pretty cool and I […]

Screencast: Using the Library Panel in Flash Catalyst

I think the Library Panel in Flash Catalyst is one of the most important parts of the product when it comes to working in a team environment and the design-develop workflow (more on that in a later post). I’m also trying to do more small, detailed Catalyst tutorials as we ramp up to MAX, so I’ve posted a tutorial on using the Library Panel. Most of this will be pretty obvious but there are a couple of nuances to what shows up in the Library Panel so hopefully it’s valuable to folks. I suggest toggling into full screen mode so the tutorial is actually watchable.

Tutorial: Sexy transitions with Flex 3 (as used in the MAX widget)

When I showed the first versions of the MAX widget to a few colleagues, most were very surprised to hear that this was all built with the Flex 3 framework and that no Flash Catalyst or Flash CS4 was involved in this.
“Including the animations?“, was a question I got a lot. And yes… Even the […]

Learn ActionScript 3.0 using Flash Professional CS4

In the summer it’s usually a little quieter at work so why not use this quiet time to learn something new? ActionScript 3.0 for instance. Doug Winnie, Adobe’s group manager for designer/developer workflows, just started a new series on Adobe TV titled: “ActionScript 1:1″.

ActionScript 1:1 is a free training resource that combines video tutorials, documentation […]

New Content in the Adobe Developer Connection

As part of our weekly content launches in the Adobe Developer Connection, we’ve recently published some new articles for Flash Platform developers.

The new skinning architecture in Flex 4 beta makes it easy to completely change the look and feel of an application. Follow Ryan Frishberg to learn about the new improvements by writing a basic skin for a button and then delving into skinnable components. Building on what you’ve learned there, Evtim Georgiev addresses a number of pain points in skinning, CSS, components, states, animation, text, and graphics tags. He also shows you how to create a custom layout in his article, Spark layouts with Flex 4 beta. Meanwhile, read Tim Buntel’s article to learn how a brand new approach in Flash Builder beta can simplify the development of data-centric applications.

If you are working with web video, you’ll want to learn how to customize the ActionScript 3 FLVPlayback component, the built-in solution in Adobe Flash CS4 Professional for displaying video on the web. Also be sure to download two updated templates: spokesperson presentation with synchronized graphics and showcase website for personal video.

Flash animators: Dig into Chris Georgenes’ popular series covering the entire process of creating a digital animated character in Flash CS4 Professional. And there’s a bonus: a killer animation technique that creates convincing 3D effects while remaining in the 2D realm. Also be sure to check out Tom Green’s article on Integrating Flash CS4 with After Effects CS4.

To get e-mail updates of our new content, subscribe to our newsletters: News Flash, The Edge, and the ADC update. You can also visit the Adobe Developer Connection to check for new content.

Developing with Flash Lite Tutorial Series

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Dale Rankine is one of the foremost experts in Adobe Flash technology for devices and owner of a successful mobile development company, Moket Pty.  As a certified training partner and long standing community evangelist, I’ve asked him to help produce a video tutorial series on Flash Lite technology.  Our goal is to help new and existing developers to work with our optimized Flash player for mobile phones and devices.

From the series I expect that viewers will learn how to use Adobe Device Central, discover how to construct a mobile interface and to work with multimedia including FLV.  We’ve tried to build out a set of topics that we get most questions on, things like video optimization, performance and the ‘basics’ such as object orientated programming and memory management.  The focus will remain on Flash Lite 3.x, although many of the APIs and features work everywhere.Picture 1

The great news is that Dale has already begun publishing the videos over at our Vimeo channel, and soon we’ll push these up to Adobe TV too.  We might be able to take a couple of requests, so if you get asked the same question over and over again, then let’s hear about it!

Remember also to spread the word, embed the videos in your own blogs and drive the viewers to new content with the following banner…

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