Adobe is pleased to announce the immediate availability of Adobe AIR 2.6 for Android smartphones and tablets. AIR 2.6 for Android adds support for Android 3.0 and the latest Android tablet devices – including the Motorola Xoom – as well as improvements to performance and GPU-based rendering, updated Android gesture support, and improved handling of HTML content within AIR apps.
AIR 2.6 for Android provides the foundation for the new Content Viewer for Android, part of Digital Publishing Suite. Content Viewer for Android uses AIR 2.6 to enable publishers to author immersive, engaging publications and deploy content across platforms and different devices. Major publishers using Digital Publishing Suite are on board to create and distribute content using Content Viewer for Android. Condé Nast, National Geographic and Dennis Publishing are among the first publishers to indicate they will use this new viewer to amplify the reach of their iconic titles.
AIR 2.6 for Android can be downloaded from the Android Marketplace and is available on devices running:
- Android 2.2 (FroYo)
- Android 2.3 (Gingerbread)
- Android 3.0 (Honeycomb)
A list of mobile devices that meet the AIR system requirements can be found at http://www.adobe.com/flashplatform/certified_devices/.
AIR 2.6 for Android performance improvements include:
- Up to 20% faster scrolling performance
- H.264 video decoding at 30fps
- GPU-based animation and games at up to 50FPS
AIR 2.6 for Android functional improvements include:
- Support for the latest Android system gestures
- Bitmap Capture for StageWebView, which provides tighter visual integration between Flash and HTML content
- Asynchronous Bitmap Decoding, which improves the performance of transitions in image-intensive applications
Applications developed with the Adobe AIR 2.5 SDK are compatible with the Adobe AIR 2.6 runtime. Adobe is on target to deliver the AIR 2.6 SDK and desktop runtime before the 2nd half of 2011.
Update 02/25/2011 6:10PM PST
Motorola Xoom users who are using the Restore Applications feature of Android to transfer their content and apps – including the AIR and Flash Player runtimes – from a different Android device may experience the following as AIR 2.5 and Flash Player 10.1 are not supported on Android 3.0:
- AIR apps are not able to launch. To resolve this, please go to Android Market, search for Adobe AIR, and select ‘update’ to upgrade to AIR 2.6. You won’t need to update or re-download your existing set of apps unless there is an update to the app itself.
- Content developed for Flash Player will not display in the browser. Flash Player 10.2 with Stage Video and other new performance features will support Android 3.0 and address this. The runtime will be preinstalled on some devices or provided via OTA download for others like the Motorola Xoom within a few weeks of device availability.
* How to publish your AIR application to the Android Market
* Learn how to get started building applications and content for mobile and devices
* Tell us about your AIR app for Android after you’ve posted to the Android Market at firstname.lastname@example.org
At Mobile World Congress 2010 Adobe announced Adobe AIR would support mobile devices by the end of this year. Adobe AIR, a key component of the Adobe Flash® Platform, enables developers to use a single development platform and reuse existing code to quickly build applications that run outside the browser, across multiple screens, devices and platforms. Because the source code and assets are reusable across the Flash Platform runtimes (AIR and Flash Player), it also gives developers a way to more rapidly target other mobile and desktop environments.
Today we reach another important milestone by posting the Adobe AIR runtime to the Android Market thus enabling our developers to distribute their applications to Android smartphone and tablets. Some of these apps are already available as AIR applications running on the desktop and iOS. We are also on track to deliver the next version of the AIR SDK by the end of 2010. Additional information regarding Adobe AIR for Android is available at Adobe Labs.
With the support of our Open Screen Project ™ partners, soon Adobe Flash Platform tools will allow for AIR apps to be compiled and delivered to Android, iOS, BlackBerry™ Tablet OS devices and more. Come see us at Adobe MAX in Los Angeles on October 23-27 for first access to industry leading tools that enable the development of applications across multiple screens, devices and platforms.
Android Device Requirements for Adobe AIR
- Google Android 2.2 Operating system
- ARMv7-A Processor
- OpenGL ES2.0
- H.264 & AAC H/W Decoders
- 256 MB of RAM
Downloading Adobe AIR for your Android device.
You only need to download Adobe AIR once from the Android Market and it will work with any AIR based application on your device. If you download an AIR application to your Android device and AIR is not already installed, the application will take you directly to download the AIR runtime. In the future, AIR will be preinstalled on many newer smartphones and tablets therefore eliminating the need for the initial download.
Distributing and Monetizing Adobe AIR Apps
On July 21, learn what Adobe and Intel are doing to help you distribute and monetize your AIR applications by understanding the business opportunities and discovering how you can take advantage of the service immediately. Learn more and register today.
Today, an updated version of the Adobe AIR Marketplace launched that includes an improved look-and-feel as well as a few new features. The goal of the release is to provide a more user friendly destination for showcasing and downloading AIR applications.
New features include:
- Enhanced feedback support where users can rate, review, comment and flag an application to provide feedback to the developer. In addition, users can share applications with colleagues and friends and also subscribe to RSS feeds from the Marketplace.
- A new self-service web interface that allows developers to manage their profile and applications. Developers can also view download statistics, ratings and reviews through a new application dashboard.
- The ability for a developer to specify a link to purchase the application. While the Marketplace does not enable e-commerce transactions directly, users can click on a link to purchase an application from the the developer’s website.
Please be sure to check it out and let us know what you think by leaving a comment. Also, please let us know what you would like to see in the future.