Posts in Category "Uncategorized"

November Flash Runtime Update

If you hadn’t noticed, we updated both Flash Player and AIR last Tuesday (11/10) with new builds focusing on security and important bug fixes.  Flash Player was updated to and AIR is now at  AIR developers, please note that the AIR SDK and runtime were updated with a refresh of the embedded Flash Player plugin only.

Full details can be found, as always, in our release notes and Flash Player and AIR forum announcements.

But that’s not all!  November was our last scheduled v19 release and we’re now on track for a December launch of v20!  Head on over to Adobe Labs to pick up the latest Flash Player and AIR betas.   Make sure to check out the new AIR beta features like Android TV support, secure socket for iOS, and 64-bit support for OSX (Windows coming soon).  On the Flash Player side we’ve got improved PPAPI printing and now Windows 8/10 access to hardware acceleration options.  Full details in the release notes.

Flash Player guidance for Internet Explorer 11 and Microsoft Edge

A great deal of flash content, which works in Internet Explorer 10 or earlier, may behave incorrectly with Microsoft’s latest browsers. This blog post will list technical differences to help developers debug why their site might be broken in Internet Explorer 11 or Microsoft Edge.  This is truly a deep dive into the workings of Flash Player and browser detection.

For those that merely want our recommended best practice to embed Flash Player in your HTML code, the answer is simply use SwfObject 2.3.  Documentation can be found in the README on GitHub and on the Google Code pages.  If you use SwfObject 2.3, you can have high confidence that your content will load appropriately with all modern browsers.

If you are interested in learning more, make sure to check out the remainder of the article after the break.

Huge thanks to Peter Grandmaison and Jeromie Clark for their encyclopedic knowledge and guidance putting this post together.

Continue reading…

Flash Player Security Update Available

We’ve updated Flash Player with important security updates today.  For everyone enrolled in our auto update system (highly recommended), you’ll be automatically and silently updated within 24 hours.  For more details on this release, please see our security bulletin and release notes linked below.

Security Bulletin (APSB15-27)

Flash Player release notes

October Flash Runtime Update

Today the team has released our scheduled October update for Flash Player and AIR.  Flash Player 19 has received important bug and security fixes and the AIR runtime and SDK were updated to refresh the embedded version of Flash Player with today’s release.

Full details can be found in our release notes and Flash Player and AIR forum announcements.

I hope those of you that attended MAX this year had a great time!  I enjoyed meeting everyone and was blown away by the work being done by our teams and customers.

One final item.  For those targeting iOS 9 and interested in universal links, please take a look at the release notes.  You’ll find detailed instructions on how to go about using these with the latest AIR SDK.

Flash Player and AIR 19 are now available!

Where has the year gone?  We had an incredibly busy summer and now, with the days shortening here in California and the season about to end, Flash Player and AIR 19 have been released!

Our focus remains strong and our dedication to our customers is absolute.  We’re committed to the security of the internet and those that use our runtimes.  We’re also prioritizing the needs of our development community and providing the features and support you need to be successful.

I hope to see some of you at MAX this year.  If you’re planning on attending, please let me know if you’d like to sync up!

For more details on today’s release, please visit our Flash Player or AIR announcement pages, or just head on over to our release notes for the full details.  The feature highlights can be found below.

  • iOS Concurrency

Our popular desktop and Android feature, AIR Workers, is now making its debut on iOS! We have added support on iOS devices so that you will be able to execute code in the background without interrupting your application’s main code. Your UI will remain responsive, enhancing the user experience!

  • New insertAt() and removeAt() Vector and Array APIs

With Flash Player and AIR 19, we have introduced two new APIs for element insertion or removal in Vector and Arrays. They are implemented to perform better than existing splice method when used for single element.

  • Improved Stage3D Error Messages

We’ve added new Stage3D error codes to provide developers with additional debugging and error information.  We have also updated the AS3 documentation for various Stage3D APIs to provide more information about the reasons for the errors thrown.

  • Added ability to disable browser zoom factor scaling via HTML

In Flash Player 15, we added code to improve the resolution of Stage3D content when the browser’s zoom factor (BZF) was changed.  This was extended to the PPAPI and Windows XP/Vista/7 Active X control in Flash Player 18.  In Flash Player 19, we’re providing the developer the ability to enabled or disabled this functionality.

BZF is turned on by default but can now be turn on/off by setting a new attribute “browserzoom” to either “scale” or “noscale” in HTML EMBEDSWF and OBJECT tags.

  • iOS 9 Compatibility

We’ve run through a full certification pass and verified that AIR applications work on last week’s iOS9 release.  Look for new iOS 9 specific features in upcoming releases!

Troubleshooting common Adobe AIR installation errors with iOS applications


By Piyush Bagri

In this post, we will explain the possible causes and solutions for some general errors that may occur when installing an AIR application on iOS devices using Flash Builder, Flash Professional, or command-line. This will help you to narrow down the installation error to a specific cause so that it can be resolved easily.

Installation error: “Application verification failed.”

The possible causes for this installation error along with the solutions to rectify it in each case are specified here.

Wildcard characters used in application id

If you are using any wildcard characters in the application id in your project, for example ‘calculator.debug.*‘, you will get ‘application verification failed‘ error.

Solution: The error will be resolved as soon as you remove the wildcard characters from the application id.

Feature listed in application.xml file is not added in the provisioning profile

If you are trying to compile your IPA with aps-environment key in entitlement.plist tags in application.xml file as shown in the example below and push notification service is not enabled in provisioning profile, then also you will get ‘application verification failed‘ error.

Example: Entitlements tag has been added in application.xml file but the push notification service is not enabled in provisioning profile.


Solution: Simply comment the above section of the code in application.xml or else add the feature in the provisioning profile. You will be able to rectify this error and compile your project. For more details, see Using push notifications in AIR iOS apps.

Wrong certificate used for packaging

You can also get ‘application verification failed‘ error if there is something wrong with the developer certificate that you are packaging your AIR application with. Another reason for the error could be that your device UUID is not listed in the provisioning profile.

Solution: You will be able to install your app on the device when you connect the right certificate with your provisioning profile. To know more about applying for an iPhone developer certificate and creating a provisioning profile, see Obtaining and working with iPhone developer files.

Installation error: “iTunes mobile device library not found. Please check your iTunes installation.”

This installation error is mainly related to the version of Adobe Flash Professional CC and/or AIR SDK that you are using to connect with Apple iTunes while installing the AIR application on your device. You may get this error in the following cases:

Using Flash Professional CC 2014 with iTunes 12.1.2

If you are using Adobe Flash CC 2014 and AIR SDK (any version) with iTunes 12.1.2, you may get this installation error when in your Flash Professional CC project you select:

File > Publish >Install application on the connected iOS device

Solution: This issue has been fixed in the latest Adobe Flash Professional CC 2015 version. With this fix, it can now be used with Adobe AIR SDK (any version) and Apple iTunes version 12.1.2 in Windows environment.

Using ADT version 16 or older with iTunes 12.1.2

If you are trying to install your application on the iOS device by command-line using ADT version (same as AIR SDK version) 16 or older, you can encounter this error. ADT is not able to detect iTunes 12.1.2 library in this case.

<AIRSDK Location>/bin/adt –installApp –platform ios –package <package name>

Solution: It is recommended to use Adobe AIR SDK version 16 or newer to resolve this error. iTunes 12.1.2 library is detected by Adobe AIR SDK 16 or newer versions.

Using ADT version or older with iTunes 12.3

If you are trying to install your application on the iOS device by command-line using ADT version (same as AIR SDK version) or older, you can encounter this error. ADT is not able to detect iTunes 12.3 library in this case.

Solution: With AIR SDK build this issue has been resolved.

Installation error: “PackageInspectionFailed”

This installation error is mainly related to the version of Adobe Flash Professional CC and/or AIR SDK that you are using to connect with Apple iTunes while installing the AIR application on your device.

Solution: With Flash Builder 4.7, cleaning your project solves this error.

To clean you project, choose Project> Clean > Clean All Projects. See Build projects in Adobe Flash Builder 4.7 documentation for more details.


Typically, you want to have the latest version of Adobe AIR. To get it, follow the instructions at Download and install Adobe AIR. However, you can get an older version of Adobe AIR here.

Do you still have problem with the installation of Adobe AIR application? Post your question in the Adobe AIR Installation Issues forum.

August Flash Runtime 18, Labs and Documentation Updates

The August update for Flash Runtime is now available!  This monthly update includes both security and functional improvements and is recommended for our Flash Player and AIR customers.

Complete details can be found in our Release Notes.

We’ve also recently released betas for Flash Player and AIR on  With version 19 we’re introducing concurrency on iOS, new vector and array APIs, and more.

Check these features out and let us know what you think in our beta forums!

AIR 19 Beta

Flash Player 19 Beta

Finally, we’re continuing to improve our documentation by releasing new and improved technical articles.  We hope you find these articles useful.

Hello Triangle

Using Advanced Texture Features in Stage3D

Updates to the release and beta AS3 Documentation

In addition, if you’d like some specific topics to be discussed, let us know, and we”ll be happy to cover it.

Flash Runtime 18 and Documentation Updates

The July update for the Flash Runtime is now available!  This monthly update includes both security and functional improvements and is recommended for our Flash Player customers.

Complete details can be found in our Release Notes and the Adobe Security Bulletin.

In addition to the Runtime update, we’ve also been hard at work improving our ActionScript documentation.  If you have any interest in Stage3D related topics, I recommend taking a few minutes and reading over the following articles:

ATF File Format by Vivek Negi

What is AGAL by Marco Scabia

Improved Resolution of Stage3D Content on Browser Zoom by Channey Park

Flash Runtime 18 has been released!


We’re half way through 2015 and we’ve seen significant progress with the Flash Runtimes.  Since January, we’ve had 7 Flash Player and 5 AIR releases and over 25 different public beta updates!  In that time we’ve made hundreds of bug fixes and implemented important new features requested by the community, like VideoTexture and iOS 64-bit support.

It’s time for our next major update of the Flash Runtime.  We’ve hit version 18 and we’ve got some great new features in store for you!  We recommend that everyone take a few minutes to read our official release notes but please feel free to read past the break for a high level description of what’s included in Flash Player and AIR 18.

Continue reading…

Upcoming changes to Flash Player’s extended support release

Beginning August 11th, 2015, we will be upgrading Flash Player’s extended support release from version 13 to version 18.  This change impacts enterprise and IT customers that currently deploy Flash Player using the extended support releases available through our distribution channel.

Adobe makes available the extended support release to organizations that prefer Flash Player stability over new functionality.  We will create a branch of the Flash Player code that we keep up to date with all of the latest security updates, but none of the new features or bug fixes available in our normal release branch.  This allows organizations to certify and stay secure with Flash Player with minimal effort.

To ensure a smooth transition, we encourage IT organizations to thoroughly test our version 18 releases (currently available on over the next couple of months before deploying.