January 16, 2011

Integrating Flash with iPhone, Kinect

The smart folks at BLITZ–the same ones who built the really cool Wiimote/Flash painting tool a couple of years back–have made it possible to use a Microsoft Kinect device to control a Flash SWF:

Meanwhile, the developers of flying game kijjaa! have figured out how to make a browser-based Flash game that’s controlled via an iPhone’s accelerometer:

8:21 AM | Permalink | Comments [3]
Copyright © 2020 Adobe Systems Incorporated. All rights reserved.
Terms of Use | Privacy Policy and Cookies (Updated)