December 04, 2012

SF: Stu Maschwitz talks Lightroom tomorrow evening

Stu embodies, perhaps needless to say, quite the unique mixture of technical excellence & offbeat humor. Should be a great event (starting at 6:30pm Wednesday at Adobe San Francisco):

Join us on Wednesday, December 5th for the last Lightroom User Group meeting of 2012! This meeting will feature special guest presenter Stu Maschwitz.

Stu Maschwitz is a filmmaker, photographer, and writer. He has overseen visual effects on films from Star Wars to Sin City, and has directed numerous TV commercials. He designed the Magic Bullet color correction tools for Red Giant Software, and pushes Lightroom’s capabilities to their limit when processing his still photos. Maschwitz will demonstrate his advanced Develop module workflow for achieving a cinematic look.

We will meet at 6:30 for pizza and socializing, and the presentation will begin at 7:00. Limited parking will be available in the Adobe garage. Hope to see you all there!

[Via Sharad Mangalick]

12:46 PM | Permalink | No Comments

Designers: Come design Photoshop itself

Yo dawg, I heard you like using design tools to make design tools, so…”

Ever wish you could make Photoshop work exactly the way you want? Ever wish Adobe designers would walk a mile in your shoes? Ever wanted to stand up & champion the needs of the millions of creative people whose livelihoods depend on these tools?

I know I did; that’s exactly why I came to work here. And now there are two openings for designers to shape Photoshop & the next generation of imaging tools.

These are not easy gigs, but you’d be bored if they were, right? You have to want to learn (and learn, and learn) what a crazy-diverse range of customers needs, then combine your transformative vision with fortitude & exacting attention to detail. You don’t change an industry standard overnight, but keep sweating the details & you’ll be amazed at what’s possible.

Now then, the listings (the first applies specifically to Photoshop; the second to “bold new iOS multi-device applications”):

  • Senior User Experience Designer, Photoshop (18722): Adobe’s Photoshop team is looking for a motivated, creative, senior-level User Experience Designer who shares our passion for design and the urge to make better creative tools for real people. In this role you will be tasked with generating the design of new product features, interactions, and visuals, for Adobe Photoshop.
  • Senior User Experience Designer (18723): Adobe’s Experience Design team is looking for a motivated, creative, senior-level User Experience Designer who shares our passion for design and the urge to make forward-looking creative tools for real people. In this role you will be tasked with driving the design of new products as well as new features, interactions, and visuals for bold new iOS multi-device applications.

Click through on either for more details. The team looks forward to meeting you soon.

8:31 AM | Permalink | Comments [5]

Cute animations I probably shouldn’t show the kids

First up is Malcolm Sutherland‘s Umbra, drawn using paper, pastels, and Toon Boom Studio, then assembled in After Effects. Lovely, perplexing, mind-bending?

[Via]

And then there’s one (or more) to grown on. Behold, the ever so winsome Dumb Ways To Die:

[Via Christine Kerby Fitts]

8:07 AM | Permalink | Comments [1]
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