The Photoshop CC 2014.1 update has now been released. This post will walk you through the enhancements that have been made in this release.
Most of the enhancements to the 2014.1 release of Photoshop CC are in the 3D module, and mostly address workflow, 3D printer support and better navigation for 3D painting.
The move tool (accessed using the V key), allows you to navigate and work with a 3D model/layer. You have been always been able to use the navigation tools on the top tool bar, but the new navigation tools (marked red) are more intuative and easier to move the model around, especially when using the paint brush.
When the brush tool (B key), is selected the navigation tools were not available, therefore when the model needed to be moved around you needed to goto the move tool, then move the model with the navigation tools in the tool bar (as defined above), then back to the brush mode.
In this version of Photoshop CC, you can now move the model directly within the brush tool by using the navigation tools (marked red).
I have taken a video of the above to explain how this works, you can watch it here.
What else has been added to the 2014.1 release ?
When working with the brush tool (pink), painting in 3D the painting properties panel (yellow), now includes the unlit mode (red), to make it easier to turn on and off when painting. Painting in unlit mode will also increase painting performance.
However, when you are painting on the model in unlit mode you may not be able to see the geometry or the mesh. If need be, you can turn on lines or points by using the “scene” tab of the properties panel (yellow), (this option is also available on the 3D menu under scene). The lines (red) and points (purple) can be now be turned on and selected (see below). Each option has a style selector that you can configure if required.
If needed you can change the colour (the lines are now blue in the following example), this can be acheived by clicking on the colour box marked yellow below.
Photoshop CC 2014 now supports additional 3D formats for input :-
PLY is a computer file format known as the Polygon File Format or the Stanford Triangle Format
The format was principally designed to store three-dimensional data from 3D scanners. It supports a relatively simple description of a single object as a list of nominally flat polygons. A variety of properties can be stored including: color and transparency, surface normals, texture coordinates and data confidence values. The format permits one to have different properties for the front and back of a polygon.
VRML is a format where, for example, vertices and edges for a 3D polygon can be specified along with the surface colour, UV mapped textures, shininess and transparency.
The U3D format was defined by a special consortium called 3D Industry Forum that brought together companies including Intel, Boeing, HP, Adobe Systems, Bentley Systems, Right Hemisphere and others whose main focus had been the promotional development of 3D graphics for use in various industries, specifically at this time manufacturing as well as construction and industrial plant design. The format was later standardized by Ecma International in August 2005 as ECMA-363.
The format is natively supported by the PDF format and 3D objects in U3D format can be inserted into PDF documents and interactively visualized by Acrobat Reader (since version 7).
(Formats defined from Wikipedia).
We also support new formats for 3D export. To export a 3D layer, right click on the 3D layer and choose Export 3D Layer. Once this option is selected, the 3D formats are available, including the new U3D and VRML.
The Makerbot 5 is now also supported in this release and can be found under the local print settings. The 3D print properties are marked in yellow. The Makerbot 5 is available in the drop down list (marked red).
Once selected and the print button has been selected the preview will be shown. When printing with any of the makerbot’s you don’t need a raft, so this has been turned off on the example below. But to ensure this the model must have no gaps between the base and the model.
There are now two preview modes, the original preview and the ray trace mode (the example below is the standard preview).
Once the Raytrace preview (marked red), is selected, the lights and shadows can be represented. Once the export button is pressed Photoshop will output the .makerbot file. As part of the preview and export, Photoshop is actually creating the supports as well as the slice file, ready for the printer processing.